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HOI-Swap: Swapping Objects in Videos with Hand-Object Interaction Awareness
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We study the problem of precisely swapping objects in videos, with a focus on those interacted with by hands, given one user-provided reference object image. Despite the great advancements that diffusion models have made in video editing recently, these models often fall short in handling the intricacies of hand-object interactions (HOI), failing to produce realistic edits -- especially when object swapping results in object shape or functionality changes. To bridge this gap, we present HOI-Swap, a novel diffusion-based video editing framework trained in a self-supervised manner. Designed in two stages, the first stage focuses on object swapping in a single frame with HOI awareness; the model learns to adjust the interaction patterns, such as the hand grasp, based on changes in the object's properties. The second stage extends the single-frame edit across the entire sequence; we achieve controllable motion alignment with the original video by: (1) warping a new sequence from the stage-I edited frame based on sampled motion points and (2) conditioning video generation on the warped sequence. Comprehensive qualitative and quantitative evaluations demonstrate that HOI-Swap significantly outperforms existing methods, delivering high-quality video edits with realistic HOIs.
Forward citations
Cited by 2 Pith papers
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DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformers
A diffusion transformer model generates human-product demonstration videos from paired human and product images while preserving both identities through masked cross-attention and motion template guidance.
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HunyuanVideo-HOMA: Generic Human-Object Interaction in Multimodal Driven Human Animation
HunyuanVideo-HOMA generates human-object interaction videos from weak, sparse inputs: one arm pose, an object center dot, a human photo, and an object photo.
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