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arxiv: cond-mat/0008385 · v1 · submitted 2000-08-25 · ❄️ cond-mat · nlin.AO

Crowd-Anticrowd Theory of Multi-Agent Market Games

classification ❄️ cond-mat nlin.AO
keywords dynamicalequationsgamegamesmarketmulti-agenttheoryaccurate
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We present a dynamical theory of a multi-agent market game, the so-called Minority Game (MG), based on crowds and anticrowds. The time-averaged version of the dynamical equations provides a quantitatively accurate, yet intuitively simple, explanation for the variation of the standard deviation (`volatility') in MG-like games. We demonstrate this for the basic MG, and the MG with stochastic strategies. The time-dependent equations themselves reproduce the essential dynamics of the MG.

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