pith. sign in
def

sigma_cost_to_agent_0

definition
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module
IndisputableMonolith.GameTheory.MechanismDesignFromSigma
domain
GameTheory
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plain-language theorem explainer

Game theorists cite this definition when proving VCG payments equal externality costs in σ-conserving auctions. It sets the σ-cost imposed on agent 1 by allocating the item to agent 0 equal to agent 1's valuation v₁. This captures the utility the displaced agent loses in the counterfactual where agent 0 is absent. The definition follows directly from the auction payment rule with no lemmas required.

Claim. The σ-cost of allocating the item to agent 0 given agent 1's valuation $v_1$ equals $v_1$.

background

The module builds a single-item VCG auction for n agents. The item goes to the highest bidder; the winner pays the second-highest bid while losers pay zero. This payment equals the externality imposed on the displaced agent. The σ-cost term measures that lost utility in the counterfactual where the winner is removed. Upstream cost functions come from J-cost of recognition events, as defined in ObserverForcing.cost and MultiplicativeRecognizerL4.cost, and from structures in PhiForcingDerived and SpectralEmergence.

proof idea

The declaration is a direct definition that sets the σ-cost equal to the input valuation v₁. It functions as a one-line wrapper that identifies the cost with the counterfactual utility loss for the displaced agent.

why it matters

This definition is used inside VCGCert to certify dominant-strategy incentive compatibility for both agents and inside the theorem that equates VCG payments to σ-costs. It supplies the concrete cost term required for the σ-conserving auction track. The construction connects the mechanism to the Recognition framework through conservation properties that rest on the Recognition Composition Law and the forcing chain.

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