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Matrix-game: Interactive world foundation model

Canonical reference. 100% of citing Pith papers cite this work as background.

28 Pith papers citing it
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Streaming Video Generation with Streaming Force Control

cs.CV · 2026-06-05 · unverdicted · novelty 6.0

StreamForce presents a unified causal model for force-controllable streaming video generation using a new force representation and distillation pipeline, claiming SOTA force adherence and 16.6 FPS performance.

Lyra 2.0: Explorable Generative 3D Worlds

cs.CV · 2026-04-14 · unverdicted · novelty 6.0

Lyra 2.0 produces persistent 3D-consistent video sequences for large explorable worlds by using per-frame geometry for information routing and self-augmented training to correct temporal drift.

UNICA: A Unified Neural Framework for Controllable 3D Avatars

cs.CV · 2026-04-03 · unverdicted · novelty 6.0

UNICA unifies motion planning, rigging, physical simulation, and rendering into a single skeleton-free neural framework that produces next-frame 3D avatar geometry from action inputs and renders it with Gaussian splatting.

LongLive: Real-time Interactive Long Video Generation

cs.CV · 2025-09-26 · conditional · novelty 6.0

LongLive is a causal autoregressive video generator that produces up to 240-second interactive videos at 20.7 FPS on one H100 GPU after 32 GPU-days of fine-tuning from a 1.3B short-clip model.

WorldOlympiad: Can Your World Model Survive a Triathlon?

cs.CV · 2026-06-09 · unverdicted · novelty 5.0

WorldOlympiad is a new benchmark decomposing world-model evaluation into physical, geometry, and interaction tracks using segmentation, MLLM judges, Gaussian splatting, and action prompts on diverse scenarios.

InSpatio-WorldFM: An Open-Source Real-Time Generative Frame Model

cs.CV · 2026-03-12 · unverdicted · novelty 5.0

InSpatio-WorldFM is a frame-independent generative model that uses explicit 3D anchors and spatial memory to deliver real-time multi-view consistent spatial intelligence via a three-stage training pipeline from pretrained diffusion models.

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