Andy M. Connor
Identifiers
- name variant Andy M. Connor 0.60 · backfill
Papers (31)
- Minimum cost polygon overlay with rectangular shape stock panels cs.NE · 2016 · author #2
- Probabilistic estimation of software project duration cs.SE · 2016 · author #1
- Engineering design optimisation using tabu search math.OC · 2016 · author #1
- A comparison of semi-deterministic and stochastic search techniques cs.NE · 2016 · author #1
- A tabu search method for the optimisation of fluid power circuits math.OC · 2016 · author #1
- Pole shape optimization using a Tabu search scheme math.OC · 2016 · author #2
- Optimisation of power transmission systems using a discrete Tabu Search method math.OC · 2016 · author #1
- A comparison of two methods applied to the optimisation of fluid power circuits math.OC · 2016 · author #1
- Design and control of cross-coupled mechanisms driven by AC brushless servo motors math.OC · 2016 · author #1
- The Use of Harmonic Information in the Optimal Synthesis of Mechanisms math.OC · 2016 · author #1
- Resource allocation using metaheuristic search cs.NE · 2016 · author #1
- A computational intuition pump to examine group creativity: building on the ideas of others cs.MA · 2016 · author #2
- Development of a wearable haptic game interface cs.HC · 2016 · author #4
- Social Play Spaces for Active Community Engagement cs.HC · 2016 · author #3
- Augmented Body: Changing Interactive Body Play cs.HC · 2016 · author #3
- An Intuitive Tangible Game Controller cs.HC · 2016 · author #4
- Mainstreaming video annotation software for critical video analysis cs.MM · 2016 · author #3
- Towards the Holodeck: Fully Immersive Virtual Reality Visualisation of Scientific and Engineering Data cs.HC · 2016 · author #3
- Reinventing the Arcade: Computer Game Mediated Play Spaces for Physical Interaction cs.HC · 2016 · author #2
- Multi-agent evolutionary systems for the generation of complex virtual worlds cs.NE · 2016 · author #2
- Procedural urban environments for FPS games cs.AI · 2016 · author #3
- Data stream mining for predicting software build outcomes using source code metrics cs.SE · 2016 · author #3
- A wearable haptic game controller cs.HC · 2016 · author #4
- Efficient optimisation of structures using tabu search cs.CE · 2014 · author #1
- Mining developer communication data streams cs.SE · 2014 · author #1
- An automatic architecture reconstruction and refactoring framework cs.SE · 2014 · author #3
- Requirements engineering current practice and capability in small and medium software development enterprises in New Zealand cs.SE · 2014 · author #2
- Improving web search using contextual retrieval cs.IR · 2014 · author #2
- A framework for contextual information retrieval from the WWW cs.IR · 2014 · author #2
- Mining Software Metrics from Jazz cs.SE · 2014 · author #2
- Synthetic Minority Over-sampling TEchnique(SMOTE) for Predicting Software Build Outcomes cs.SE · 2014 · author #3
Mentions
- 1410.7851 #1 · backfill · confidence 0.70 Andy M. Connor
- 1407.6104 #1 · backfill · confidence 0.70 Andy M. Connor
- 1407.6103 #3 · backfill · confidence 0.70 Andy M. Connor
- 1407.6102 #2 · backfill · confidence 0.70 Andy M. Connor
- 1407.6101 #2 · backfill · confidence 0.70 Andy M. Connor
- 1407.6100 #2 · backfill · confidence 0.70 Andy M. Connor
- 1407.2541 #2 · backfill · confidence 0.70 Andy M. Connor
- 1407.2330 #3 · backfill · confidence 0.70 Andy M. Connor
Frequent Coauthors
- Russel Pears 5 shared papers
- Jacqui Finlay 4 shared papers
- Stefan Marks 4 shared papers
- Dave Brown 3 shared papers
- Derek G. Tilley 3 shared papers
- Jacques Foottit 3 shared papers
- Stephen G. MacDonell 3 shared papers
- Dilip K. Limbu 2 shared papers
- James Charlton 2 shared papers
- Jan Kruse 2 shared papers
- Jenna Gavin 2 shared papers
- Matthew Martin 2 shared papers
- P. John Clarkson 2 shared papers
- Ricardo Sosa 2 shared papers
- Alison Talbot 1 shared papers
- Amit Shah 1 shared papers
- Ben Kenobi 1 shared papers
- Frederik Schmidt 1 shared papers
- Geoffrey T. Parks 1 shared papers
- Javier E. Estevez 1 shared papers