A pipeline that classifies player problem-solving strategy in time windows and supplements it with domain rules estimates mastery of 21 programming skills, achieving an MSE of 0.081 on classroom self-report data.
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Tracing Player Knowledge in a Parallel Programming Educational Game
A pipeline that classifies player problem-solving strategy in time windows and supplements it with domain rules estimates mastery of 21 programming skills, achieving an MSE of 0.081 on classroom self-report data.