WaterSplat-SLAM achieves robust camera tracking and high-fidelity rendering in underwater environments by coupling semantic medium filtering into two-view reconstruction and using an online medium-aware Gaussian map.
Splat-slam: Globally optimized rgb-only slam with 3d gaussians , year =
5 Pith papers cite this work. Polarity classification is still indexing.
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MoonSplat adds global Sim(3) loop closure and color residual learning to voxelized online 3D Gaussian Splatting for improved monocular camera tracking and rendering quality.
Mono-Hydra++ is a monocular RGB-IMU pipeline that constructs hierarchical 3D scene graphs in real time while reporting lower trajectory error than some RGB-D baselines on indoor datasets.
WildPose unifies feedforward 3D features from MASt3R with differentiable bundle adjustment for robust monocular pose estimation across dynamic, static, and low-ego-motion scenes.
A survey compiling principles, applications, benchmarks, and challenges of 3D Gaussian Splatting for explicit 3D scene representation.
citing papers explorer
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WaterSplat-SLAM: Photorealistic Monocular SLAM in Underwater Environment
WaterSplat-SLAM achieves robust camera tracking and high-fidelity rendering in underwater environments by coupling semantic medium filtering into two-view reconstruction and using an online medium-aware Gaussian map.
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MoonSplat: Monocular Online Gaussian Splatting with Sim(3) Global Optimization
MoonSplat adds global Sim(3) loop closure and color residual learning to voxelized online 3D Gaussian Splatting for improved monocular camera tracking and rendering quality.
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Mono-Hydra++: Real-Time Monocular Scene Graph Construction with Multi-Task Learning for 3D Indoor Mapping
Mono-Hydra++ is a monocular RGB-IMU pipeline that constructs hierarchical 3D scene graphs in real time while reporting lower trajectory error than some RGB-D baselines on indoor datasets.
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WildPose: A Unified Framework for Robust Pose Estimation in the Wild
WildPose unifies feedforward 3D features from MASt3R with differentiable bundle adjustment for robust monocular pose estimation across dynamic, static, and low-ego-motion scenes.
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A Survey on 3D Gaussian Splatting
A survey compiling principles, applications, benchmarks, and challenges of 3D Gaussian Splatting for explicit 3D scene representation.