QuADA-GS learns to predict local complexity-driven Gaussian densification from low-resolution inputs and uses Hierarchical Pointer Convolution for efficient arbitrary-scale super-resolution.
Deeploco: Dynamic locomotion skills using hierarchical deep reinforcement learning
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LatentHDR generates structurally consistent panoramic HDR images by producing one scene latent with a diffusion backbone then deterministically mapping it to multiple exposure latents via a lightweight conditional head.
FLORA is an octree-based deep learning framework with auxiliary data fusion that predicts forest attributes from heterogeneous LiDAR, achieving rRMSE of 12.3% for dominant height and 39% for total volume on 32k French NFI plots.
ARC-RL is a new suite of four MuJoCo continuous-control environments featuring game-inspired hexapod and quadruped morphologies, a single closed-form multi-component reward function, CPG demonstrators, and empirical comparisons of online and offline-to-online RL algorithms.
A neural network trained on full-reference perceptual quality labels predicts minimal sufficient resolution for rendered video to enable power-efficient client-side rendering.
SOL is a new hierarchical RL algorithm that reaches 35x higher throughput and outperforms flat agents when trained on 30 billion frames in NetHack while showing positive scaling.
RL policies decompose into information-regularized primitives that compete by requesting state information amounts, with the greediest one acting, yielding better generalization than flat or hierarchical baselines.
A survey that categorizes deep learning models for point cloud tasks by backbone architecture, evaluates benchmark performance, and outlines challenges and future research directions.
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