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Test-Time Training Done Right

Contested. 1 Pith paper cite this work to dispute or refute its claims.

43 Pith papers citing it
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abstract

Test-Time Training (TTT) models context dependencies by adapting part of the model's weights (referred to as fast weights) during inference. This fast weight, akin to recurrent states in RNNs, stores temporary memories of past tokens in the current sequence. Existing TTT methods struggled to show effectiveness in handling long-context data, due to their inefficiency on modern GPUs. The TTT layers in many of these approaches operate with extremely low FLOPs utilization (often <5%) because they deliberately apply small online minibatch sizes (e.g., updating fast weights every 16 or 64 tokens). Moreover, a small minibatch implies fine-grained block-wise causal dependencies in the data, unsuitable for data beyond 1D ordered sequences, like sets or N-dimensional grids such as images or videos. In contrast, we pursue the opposite direction by using an extremely large chunk update, ranging from 2K to 1M tokens across tasks of varying modalities, which we refer to as Large Chunk Test-Time Training (LaCT). It improves hardware utilization by orders of magnitude, and more importantly, facilitates scaling of nonlinear state size (up to 40% of model parameters), hence substantially improving state capacity, all without requiring cumbersome and error-prone kernel implementations. It also allows easy integration of sophisticated optimizers, e.g. Muon for online updates. We validate our approach across diverse modalities and tasks, including novel view synthesis with image set, language models, and auto-regressive video diffusion. Our approach can scale up to 14B-parameter AR video diffusion model on sequences up to 56K tokens. In our longest sequence experiment, we perform novel view synthesis with 1 million context length. We hope this work will inspire and accelerate new research in the field of long-context modeling and test-time training. Website: https://tianyuanzhang.com/projects/ttt-done-right

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2026 36 2025 7

representative citing papers

AURA: Action-Gated Memory for Robot Policies at Constant VRAM

cs.AI · 2026-06-01 · unverdicted · novelty 7.0

AURA-Mem uses an action-gated recurrent memory trained on closed-loop action error to deliver constant 4,224-byte state and 5-9x fewer writes than baselines while matching base policy success on LIBERO-Long.

AdaState: Self-Evolving Anchors for Streaming Video Generation

cs.CV · 2026-05-28 · unverdicted · novelty 7.0

AdaState replaces the static first-frame KV anchor with an evolving hidden latent that the model denoises alongside content, treating time as relative to enable recurrence and richer dynamics in streaming video generation.

MemDLM: Memory-Enhanced DLM Training

cs.CL · 2026-03-23 · unverdicted · novelty 7.0

MemDLM embeds a simulated denoising trajectory into DLM training via bi-level optimization, creating a parametric memory that improves convergence and long-context performance even when the memory is dropped at test time.

Test-Time Training with Next-Token Prediction

cs.CL · 2026-06-19 · unverdicted · novelty 6.0

TTT-NTP adapts pretrained LLMs at test time by training fast weights to match next-position hidden states from the forward pass, yielding consistent gains on long-context benchmarks across Llama, Mistral, and Qwen models.

Echo-Memory: A Controlled Study of Memory in Action World Models

cs.CV · 2026-06-08 · unverdicted · novelty 6.0

A controlled study finds that block-wise state-space recurrence outperforms other memory designs for open-domain scene return in action-conditioned video models, and that standard replay metrics do not adequately measure memory quality.

Scaling Self-Evolving Agents via Parametric Memory

cs.AI · 2026-06-03 · unverdicted · novelty 6.0

TMEM lets LLM agents evolve their policy mid-episode by absorbing distilled supervision into online LoRA updates, outperforming summary and retrieval baselines on several long-context benchmarks.

Linearizing Vision Transformer with Test-Time Training

cs.CV · 2026-05-04 · unverdicted · novelty 6.0

Converts pretrained Vision Transformers to linear-complexity TTT models via architectural and representational alignment, demonstrated by linearizing Stable Diffusion 3.5 with 1-hour fine-tuning to match quality at 1.32-1.47x faster inference.

Lyra 2.0: Explorable Generative 3D Worlds

cs.CV · 2026-04-14 · unverdicted · novelty 6.0

Lyra 2.0 produces persistent 3D-consistent video sequences for large explorable worlds by using per-frame geometry for information routing and self-augmented training to correct temporal drift.

citing papers explorer

Showing 43 of 43 citing papers.

  • Test-Time Training with KV Binding Is Secretly Linear Attention cs.LG · 2026-02-24 · conditional · none · ref 21 · internal anchor

    Test-time training with KV binding reduces to learned linear attention.

  • MV-Forcing: Long Multi-View Video Generation via 4D-Grounded Spatio-Temporal Self-Forcing cs.CV · 2026-07-06 · conditional · none · ref 49 · internal anchor

    MV-Forcing composes temporal and view-sequential autoregression in a single diffusion model, using a recurrent 3D reconstruction model as a geometric bridge to generate arbitrarily long, multi-view consistent videos.

  • Test-Time Training for Robust Text-Guided Open-Vocabulary Object Counting cs.CV · 2026-06-16 · unverdicted · none · ref 31 · internal anchor

    Introduces Robust-TOOC benchmark for corrupted images and Dual-TTT test-time training that updates only a text-guided denoising module to boost robustness in open-vocabulary counting.

  • AURA: Action-Gated Memory for Robot Policies at Constant VRAM cs.AI · 2026-06-01 · unverdicted · none · ref 67 · internal anchor

    AURA-Mem uses an action-gated recurrent memory trained on closed-loop action error to deliver constant 4,224-byte state and 5-9x fewer writes than baselines while matching base policy success on LIBERO-Long.

  • AdaState: Self-Evolving Anchors for Streaming Video Generation cs.CV · 2026-05-28 · unverdicted · none · ref 34 · internal anchor

    AdaState replaces the static first-frame KV anchor with an evolving hidden latent that the model denoises alongside content, treating time as relative to enable recurrence and richer dynamics in streaming video generation.

  • Detecting and Mitigating the Correct-Answer Extinction Window in Test-Time Reinforcement Learning with Majority Voting cs.LG · 2026-05-19 · unverdicted · none · ref 37 · internal anchor

    TTRL gains are reinterpreted as mostly sharpening rather than learning, with an identified extinction window causing net corruption; TTRL-Guard mitigates via FRS, MPS, and RCSU for improved pass@1.

  • LongLive-2.0: An NVFP4 Parallel Infrastructure for Long Video Generation cs.CV · 2026-05-18 · unverdicted · none · ref 76 · internal anchor

    LongLive-2.0 delivers an NVFP4 parallel infrastructure that enables direct training of long multi-shot autoregressive diffusion video models and achieves up to 2.15x training and 1.84x inference speedups on Blackwell and other GPUs.

  • Mamba-VGGT: Persistent Long-Sequence Video Geometry Grounded Transformer via External Sliding Window Mamba Memory cs.CV · 2026-05-17 · unverdicted · none · ref 38 · internal anchor

    Mamba-VGGT introduces a Sliding Window Mamba memory module and Zero-Init Spatial Memory Injector to enable persistent long-range geometric reasoning in VGGT for extended video sequences.

  • TokenGS: Decoupling 3D Gaussian Prediction from Pixels with Learnable Tokens cs.CV · 2026-04-16 · unverdicted · none · ref 55 · internal anchor

    TokenGS uses learnable Gaussian tokens in an encoder-decoder architecture to regress 3D means directly, achieving SOTA feed-forward reconstruction on static and dynamic scenes with better robustness.

  • Mem3R: Streaming 3D Reconstruction with Hybrid Memory via Test-Time Training cs.CV · 2026-04-08 · unverdicted · none · ref 76 · internal anchor

    Mem3R achieves better long-sequence 3D reconstruction by decoupling tracking and mapping with a hybrid memory of TTT-updated MLP and explicit tokens, reducing model size and trajectory errors.

  • MemDLM: Memory-Enhanced DLM Training cs.CL · 2026-03-23 · unverdicted · none · ref 55 · internal anchor

    MemDLM embeds a simulated denoising trajectory into DLM training via bi-level optimization, creating a parametric memory that improves convergence and long-context performance even when the memory is dropped at test time.

  • RoboMME: Benchmarking and Understanding Memory for Robotic Generalist Policies cs.RO · 2026-03-04 · accept · none · ref 46 · internal anchor

    A standardized 16-task memory benchmark and 14 controlled VLA variants show perceptual memory (especially frame sampling + AdaLN modulation) is strongest overall, while symbolic subgoals win on counting and short-horizon reasoning.

  • ZipMap: Linear-Time Stateful 3D Reconstruction via Test-Time Training cs.CV · 2026-03-04 · unverdicted · none · ref 86 · internal anchor

    ZipMap achieves linear-time bidirectional 3D reconstruction by zipping image collections into a compact stateful representation via test-time training layers.

  • Sparse Delta Memory: Scaling the State of Linear RNNs through Sparsity cs.LG · 2026-07-08 · conditional · none · ref 117 · internal anchor

    SDM sparsifies the Gated DeltaNet update rule to enable 1000x larger recurrent memory states at iso-FLOP, improving long-context recall and short-context reasoning over GDN and matching full attention at 8B scale.

  • NoDrift3R: Raymap-Guided Coupling for Drift-Robust Unposed Feed-Forward 3D Reconstruction cs.CV · 2026-07-08 · conditional · none · ref 48 · internal anchor

    Anchoring Gaussian centers to predicted raymaps and jointly optimizing RGB, raymap, and camera losses with a dual-frequency curriculum suppresses pose drift and improves pose-free 3D reconstruction on long sequences.

  • Test-Time Training with Next-Token Prediction cs.CL · 2026-06-19 · unverdicted · none · ref 28 · internal anchor

    TTT-NTP adapts pretrained LLMs at test time by training fast weights to match next-position hidden states from the forward pass, yielding consistent gains on long-context benchmarks across Llama, Mistral, and Qwen models.

  • Echo-Memory: A Controlled Study of Memory in Action World Models cs.CV · 2026-06-08 · unverdicted · none · ref 66 · internal anchor

    A controlled study finds that block-wise state-space recurrence outperforms other memory designs for open-domain scene return in action-conditioned video models, and that standard replay metrics do not adequately measure memory quality.

  • Scaling Self-Evolving Agents via Parametric Memory cs.AI · 2026-06-03 · unverdicted · none · ref 20 · internal anchor

    TMEM lets LLM agents evolve their policy mid-episode by absorbing distilled supervision into online LoRA updates, outperforming summary and retrieval baselines on several long-context benchmarks.

  • AgentOdyssey: Open-Ended Long-Horizon Text Game Generation for Test-Time Continual Learning Agents cs.CL · 2026-05-29 · unverdicted · none · ref 33 · internal anchor

    Introduces AgentOdyssey, a procedural generator of open-ended long-horizon text games, to evaluate test-time continual learning agents and diagnose limits in exploration, memory, and planning.

  • Rethinking Cross-Layer Information Routing in Diffusion Transformers cs.CV · 2026-05-20 · unverdicted · none · ref 67 · 2 links · internal anchor

    DAR replaces residual addition in DiTs with learnable, timestep-adaptive aggregation of sublayer outputs, yielding 2.11 FID improvement on SiT-XL/2 and 8.75x faster convergence on ImageNet 256x256.

  • FashionChameleon: Towards Real-Time and Interactive Human-Garment Video Customization cs.CV · 2026-05-15 · unverdicted · none · ref 48 · 2 links · internal anchor

    FashionChameleon achieves interactive multi-garment video customization at 23.8 FPS via in-context teacher models, streaming distillation, and training-free KV cache rescheduling while using only single-garment data.

  • Spark3R: Asymmetric Token Reduction Makes Fast Feed-Forward 3D Reconstruction cs.CV · 2026-05-07 · unverdicted · none · ref 31 · 2 links · internal anchor

    Spark3R achieves up to 28x speedup on 1000-frame 3D reconstruction inputs by asymmetrically reducing query and key-value tokens in Vision Transformers while keeping competitive quality.

  • Linearizing Vision Transformer with Test-Time Training cs.CV · 2026-05-04 · unverdicted · none · ref 10 · internal anchor

    Converts pretrained Vision Transformers to linear-complexity TTT models via architectural and representational alignment, demonstrated by linearizing Stable Diffusion 3.5 with 1-hour fine-tuning to match quality at 1.32-1.47x faster inference.

  • Lyra 2.0: Explorable Generative 3D Worlds cs.CV · 2026-04-14 · unverdicted · none · ref 137 · internal anchor

    Lyra 2.0 produces persistent 3D-consistent video sequences for large explorable worlds by using per-frame geometry for information routing and self-augmented training to correct temporal drift.

  • Dictionary-Aligned Concept Control for Safeguarding Multimodal LLMs cs.LG · 2026-04-10 · unverdicted · none · ref 128 · internal anchor

    DACO curates a 15,000-concept dictionary from 400K image-caption pairs and uses it to initialize an SAE that enables granular, concept-specific steering of MLLM activations, raising safety scores on MM-SafetyBench and JailBreakV while preserving general capabilities.

  • Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstruction cs.CV · 2026-04-09 · unverdicted · none · ref 100 · internal anchor

    Scal3R achieves better accuracy and consistency in large-scale 3D scene reconstruction by maintaining a compressed global context through test-time adaptation of lightweight neural networks on long video sequences.

  • INSPATIO-WORLD: A Real-Time 4D World Simulator via Spatiotemporal Autoregressive Modeling cs.CV · 2026-04-08 · unverdicted · none · ref 104 · internal anchor

    INSPATIO-WORLD is a real-time framework for high-fidelity 4D scene generation and navigation from monocular videos via STAR architecture with implicit caching, explicit geometric constraints, and distribution-matching distillation.

  • In-Place Test-Time Training cs.LG · 2026-04-07 · conditional · none · ref 68 · internal anchor

    In-Place TTT adapts LLM MLP projection matrices at test time with a next-token-aligned objective and chunk-wise updates, enabling better long-context performance as a drop-in enhancement.

  • LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windows cs.CV · 2026-04-06 · conditional · none · ref 83 · internal anchor

    Scaling transformer context with sparse attention and 3D-aware block routing improves feed-forward 3D reconstruction and inverse rendering, closing much of the quality gap with dense-view optimization.

  • Rolling Sink: Bridging Limited-Horizon Training and Open-Ended Testing in Autoregressive Video Diffusion cs.CV · 2026-02-08 · unverdicted · none · ref 111 · internal anchor

    Rolling Sink is a training-free cache adjustment technique that maintains visual consistency in autoregressive video diffusion models for ultra-long open-ended generation beyond training horizons.

  • ViT$^3$: Unlocking Test-Time Training in Vision cs.CV · 2025-12-01 · unverdicted · none · ref 77 · internal anchor

    ViT³ is a Test-Time Training vision model that achieves linear complexity, matches or exceeds other linear models like Mamba on classification, generation, detection and segmentation, and narrows the gap to standard vision Transformers.

  • Generative View Stitching cs.CV · 2025-10-28 · unverdicted · none · ref 10 · internal anchor

    Generative View Stitching samples full video sequences in parallel using off-the-shelf Diffusion Forcing models plus Omni Guidance to produce stable, collision-free, loop-closing camera-guided videos.

  • Rolling Forcing: Autoregressive Long Video Diffusion in Real Time cs.CV · 2025-09-29 · unverdicted · none · ref 110 · internal anchor

    Rolling Forcing generates multi-minute videos in real time by jointly denoising frames at increasing noise levels, anchoring attention to early frames, and using windowed distillation to limit error accumulation.

  • Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion cs.CV · 2025-06-09 · unverdicted · none · ref 106 · internal anchor

    Self Forcing trains autoregressive video diffusion models by performing autoregressive rollout with KV caching during training to close the exposure bias gap, using a holistic video-level loss and few-step diffusion for efficiency.

  • DVSM: Decoder-only View Synthesis Model Done Right cs.CV · 2026-05-28 · unverdicted · none · ref 97 · internal anchor

    Decoder-only view synthesis model using KV-cache representation and weight sharing between reconstruction and rendering networks achieves new SOTA on novel view synthesis benchmarks.

  • Kaczmarz Linear Attention cs.LG · 2026-05-09 · unverdicted · none · ref 52 · internal anchor

    Kaczmarz Linear Attention replaces the empirical coefficient in Gated DeltaNet with a key-norm-normalized step size derived from the online regression objective, yielding lower perplexity and better needle-in-haystack performance.

  • MDN: Parallelizing Stepwise Momentum for Delta Linear Attention cs.LG · 2026-05-07 · unverdicted · none · ref 39 · internal anchor

    MDN parallelizes stepwise momentum for delta linear attention using geometric reordering and dynamical systems analysis, yielding performance gains over Mamba2 and GDN on 400M and 1.3B models.

  • Understand and Accelerate Memory Processing Pipeline for Large Language Model Inference cs.DC · 2026-03-30 · unverdicted · none · ref 32 · internal anchor

    Unifying LLM long-context optimizations into a four-step memory pipeline and offloading sparse/irregular stages to FPGA yields up to 2.2× speedup and 4.7× energy savings versus GPU-only.

  • Long-LRM++: Preserving Fine Details in Feed-Forward Wide-Coverage Reconstruction cs.CV · 2025-12-11 · unverdicted · none · ref 45 · internal anchor

    Long-LRM++ achieves real-time 14 FPS high-fidelity 360-degree scene reconstruction from 32-64 views by using semi-explicit Gaussians plus a light decoder, matching LaCT quality on DL3DV and improving depth prediction.

  • TTT3R: 3D Reconstruction as Test-Time Training cs.CV · 2025-09-30 · unverdicted · none · ref 103 · internal anchor

    TTT3R derives a closed-form learning rate from memory-observation alignment confidence to boost length generalization in RNN-based 3D reconstruction by 2x in global pose estimation.

  • StateX: Enhancing RNN Recall via Post-training State Expansion cs.CL · 2025-09-26 · unverdicted · none · ref 23 · internal anchor

    StateX post-trains RNNs to expand recurrent state size, improving recall and in-context learning with negligible parameter growth.

  • MemoryWAM: Efficient World Action Modeling with Persistent Memory cs.RO · 2026-06-18 · unverdicted · none · ref 54 · internal anchor

    MemoryWAM is a world action model with a hybrid memory design using recent frames, anchor frames, and gist tokens for efficient long-horizon robotic manipulation.

  • Lifelong In-Context Learning with Transformers Requires Parametric Forms of Attention cs.LG · 2026-06-24 · unverdicted · none · ref 51 · internal anchor

    Argues that parametric attention forms are necessary for lifelong in-context learning in transformers to maintain constant memory footprint over arbitrary sequence lengths.