HumanoidArena is a new benchmark of 7 leg-critical HOI/HSI tasks that evaluates egocentric hierarchical whole-body policies in humanoids and finds performance is strongly conditioned on the low-level GMT used.
Omnixtreme: Breaking the generality barrier in high-dynamic humanoid control
11 Pith papers cite this work. Polarity classification is still indexing.
years
2026 11representative citing papers
RLDT fine-tunes pretrained flow-matching policies for continuous control by aligning them to a max-entropy RL transport field constructed via SVGD, using expected-target estimation for stable multi-step updates.
A multi-source 16,074-clip quadruped motion library plus a flow-matching generalist tracker shows empirical data scaling and zero-shot unseen tracking, integrated with all-terrain locomotion and real-robot deployment.
FADA is a three-stage Planner-IDM method that achieves few-shot domain adaptation for humanoid control by distilling an oracle policy then finetuning only the IDM on short target-domain rollouts via supervised learning.
Stubborn introduces a unified RL framework with yaw-aligned representation, Bernoulli probabilistic termination, and adaptive sampling for robust humanoid motion tracking and fall recovery.
Perceptive BFM grounds human motion priors in robot terrain perception via terrain-conformal reference synthesis and teacher-student transfer from adapted to raw-reference tracking.
Imagine2Real enables zero-shot humanoid-object interaction by unifying motions as 4D point trajectories, tracking only base/hands/object keypoints inside a BFM latent space, and training with progressive simple rewards for mocap deployment.
EgoKit is a new toolkit and accessory set that unifies egocentric video collection with wrist views across heterogeneous consumer devices using a consistent interface and log format.
ExoActor uses exocentric video generation to implicitly model robot-environment-object interactions and converts the resulting videos into task-conditioned humanoid control sequences.
GuideWalk unifies traversability-aware navigation and terrain-adaptive locomotion into a single policy for humanoid robots via teacher distillation and RL refinement.
Any2Any transfers humanoid whole-body tracking models across embodiments via kinematic alignment followed by targeted PEFT, matching full-training performance with 1% of the data and compute on tested platforms.
citing papers explorer
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HumanoidArena: Benchmarking Egocentric Hierarchical Whole-body Learning
HumanoidArena is a new benchmark of 7 leg-critical HOI/HSI tasks that evaluates egocentric hierarchical whole-body policies in humanoids and finds performance is strongly conditioned on the low-level GMT used.
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Reinforcement Learning for Flow-Matching Policies with Density Transport
RLDT fine-tunes pretrained flow-matching policies for continuous control by aligning them to a max-entropy RL transport field constructed via SVGD, using expected-target estimation for stable multi-step updates.
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Behavior Foundations for Quadruped Robots: ABot-C0 Technical Report
A multi-source 16,074-clip quadruped motion library plus a flow-matching generalist tracker shows empirical data scaling and zero-shot unseen tracking, integrated with all-terrain locomotion and real-robot deployment.
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FADA: Few-Shot Domain Adaptation via Dynamics Alignment for Humanoid Control
FADA is a three-stage Planner-IDM method that achieves few-shot domain adaptation for humanoid control by distilling an oracle policy then finetuning only the IDM on short target-domain rollouts via supervised learning.
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Stubborn: A Streamlined and Unified Reinforcement Learning Framework for Robust Motion Tracking and Fall Recovery for Humanoids
Stubborn introduces a unified RL framework with yaw-aligned representation, Bernoulli probabilistic termination, and adaptive sampling for robust humanoid motion tracking and fall recovery.
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Perceptive Behavior Foundation Model: Adapting Human Motion Priors to Robot-Centric Terrain
Perceptive BFM grounds human motion priors in robot terrain perception via terrain-conformal reference synthesis and teacher-student transfer from adapted to raw-reference tracking.
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Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors
Imagine2Real enables zero-shot humanoid-object interaction by unifying motions as 4D point trajectories, tracking only base/hands/object keypoints inside a BFM latent space, and training with progressive simple rewards for mocap deployment.
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EgoKit: Towards Unified Low-Cost Egocentric Data Collection with Heterogeneous Devices
EgoKit is a new toolkit and accessory set that unifies egocentric video collection with wrist views across heterogeneous consumer devices using a consistent interface and log format.
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ExoActor: Exocentric Video Generation as Generalizable Interactive Humanoid Control
ExoActor uses exocentric video generation to implicitly model robot-environment-object interactions and converts the resulting videos into task-conditioned humanoid control sequences.
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GuideWalk: Learning Unified Autonomous Navigation and Locomotion for Humanoid Robots across Versatile Terrains
GuideWalk unifies traversability-aware navigation and terrain-adaptive locomotion into a single policy for humanoid robots via teacher distillation and RL refinement.
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Any2Any: Efficient Cross-Embodiment Transfer for Humanoid Whole-Body Tracking
Any2Any transfers humanoid whole-body tracking models across embodiments via kinematic alignment followed by targeted PEFT, matching full-training performance with 1% of the data and compute on tested platforms.