UnfoldArt uses multi-agent debate grounded in vision-language and video models to infer articulation parameters and reconstruct full 3D objects including occluded parts from text or image inputs.
X-Part: high fidelity and structure coher- ent shape decomposition.arXiv preprint arXiv:2509.08643
5 Pith papers cite this work. Polarity classification is still indexing.
citation-role summary
citation-polarity summary
verdicts
UNVERDICTED 5roles
background 1polarities
unclear 1representative citing papers
A latent-space transformer framework poses 3D characters without skinning or fixed topologies, outperforming baselines and generalizing zero-shot to quadrupeds.
Artiverse is a new dataset of 5.4K human-authored articulated 3D objects with detailed annotations for parts, multi-DoF joints, interior structures, and physical attributes to enable functional modeling and physics-based interaction.
The paper surveys 3D asset generation methods and organizes them around the full production pipeline to assess which outputs meet engine-level requirements for interactive applications.
Home3D 1.0 describes a four-module image-to-3D system using latent SDF, flow-matching, texture fields, material retrieval, and part-specific VAEs to produce meshes with PBR materials and decomposable components.
citing papers explorer
-
UnfoldArt: Zero-Shot Recovery of Full Articulated 3D Objects from Text or Image
UnfoldArt uses multi-agent debate grounded in vision-language and video models to infer articulation parameters and reconstruct full 3D objects including occluded parts from text or image inputs.
-
Make-It-Poseable: Feed-forward Latent Posing Model for 3D Characters
A latent-space transformer framework poses 3D characters without skinning or fixed topologies, outperforming baselines and generalizing zero-shot to quadrupeds.
-
Artiverse: A Diverse and Physically Grounded Dataset for Articulated Objects
Artiverse is a new dataset of 5.4K human-authored articulated 3D objects with detailed annotations for parts, multi-DoF joints, interior structures, and physical attributes to enable functional modeling and physics-based interaction.
-
From Visual Synthesis to Interactive Worlds: Toward Production-Ready 3D Asset Generation
The paper surveys 3D asset generation methods and organizes them around the full production pipeline to assess which outputs meet engine-level requirements for interactive applications.
-
Home3D 1.0: A High-Fidelity Image-to-3D Asset Generation System for Interior Design
Home3D 1.0 describes a four-module image-to-3D system using latent SDF, flow-matching, texture fields, material retrieval, and part-specific VAEs to produce meshes with PBR materials and decomposable components.