Argus plus Realsee3D deliver state-of-the-art metric camera pose, depth, and point-cloud reconstruction from unordered indoor panoramas via learned covisibility anchoring and geometric factorization.
Sail-recon: Large sfm by augmenting scene regression with localization
6 Pith papers cite this work. Polarity classification is still indexing.
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EPS3D is an end-to-end architecture for 3D panoptic segmentation from multi-view images that uses distillation and semantic-instance mutual enhancement to achieve higher benchmark performance and speed than prior methods.
Scal3R achieves better accuracy and consistency in large-scale 3D scene reconstruction by maintaining a compressed global context through test-time adaptation of lightweight neural networks on long video sequences.
DA3 recovers consistent visual geometry from arbitrary views via a vanilla DINO transformer and depth-ray target, setting new SOTA on a visual geometry benchmark while outperforming DA2 on monocular depth.
A new SfM pipeline combining classical and feedforward methods reports state-of-the-art results across multiple datasets and is released as open source.
FrameVGGT maintains stable long-horizon 3D reconstruction, depth, and pose under fixed memory by organizing history as complementary frame-wise KV prototypes plus sparse anchors.
citing papers explorer
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Argus: Metric Panoramic 3D Reconstruction for Indoor Scenes
Argus plus Realsee3D deliver state-of-the-art metric camera pose, depth, and point-cloud reconstruction from unordered indoor panoramas via learned covisibility anchoring and geometric factorization.
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EPS3D: End-to-End Feed-Forward 3D Panoptic Segmentation
EPS3D is an end-to-end architecture for 3D panoptic segmentation from multi-view images that uses distillation and semantic-instance mutual enhancement to achieve higher benchmark performance and speed than prior methods.
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Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstruction
Scal3R achieves better accuracy and consistency in large-scale 3D scene reconstruction by maintaining a compressed global context through test-time adaptation of lightweight neural networks on long video sequences.
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Depth Anything 3: Recovering the Visual Space from Any Views
DA3 recovers consistent visual geometry from arbitrary views via a vanilla DINO transformer and depth-ray target, setting new SOTA on a visual geometry benchmark while outperforming DA2 on monocular depth.
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Global Structure-from-Motion Meets Feedforward Reconstruction
A new SfM pipeline combining classical and feedforward methods reports state-of-the-art results across multiple datasets and is released as open source.
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FrameVGGT: Coherence-Preserving Memory for Bounded Streaming Geometry
FrameVGGT maintains stable long-horizon 3D reconstruction, depth, and pose under fixed memory by organizing history as complementary frame-wise KV prototypes plus sparse anchors.