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Distributed Prioritized Experience Replay

12 Pith papers cite this work. Polarity classification is still indexing.

12 Pith papers citing it
abstract

We propose a distributed architecture for deep reinforcement learning at scale, that enables agents to learn effectively from orders of magnitude more data than previously possible. The algorithm decouples acting from learning: the actors interact with their own instances of the environment by selecting actions according to a shared neural network, and accumulate the resulting experience in a shared experience replay memory; the learner replays samples of experience and updates the neural network. The architecture relies on prioritized experience replay to focus only on the most significant data generated by the actors. Our architecture substantially improves the state of the art on the Arcade Learning Environment, achieving better final performance in a fraction of the wall-clock training time.

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representative citing papers

Mastering Atari with Discrete World Models

cs.LG · 2020-10-05 · accept · novelty 7.0

DreamerV2 reaches human-level performance on 55 Atari games by learning behaviors inside a separately trained discrete-latent world model.

Rollout-Level Advantage-Prioritized Experience Replay for GRPO

cs.LG · 2026-06-03 · conditional · novelty 6.0

Rollout-level advantage-prioritized experience replay for GRPO recycles high-advantage individual rollouts with age eviction and fresh-anchored batches to outperform standard GRPO on math benchmarks, with gains increasing with model size.

Scaling Laws for Transfer

cs.LG · 2021-02-02 · unverdicted · novelty 6.0

Effective data transferred from pre-training to fine-tuning is described by a power law in model parameter count and fine-tuning dataset size, acting like a multiplier on the fine-tuning data.

Language Models (Mostly) Know What They Know

cs.CL · 2022-07-11 · unverdicted · novelty 6.0

Language models show good calibration when asked to estimate the probability that their own answers are correct, with performance improving as models get larger.

Convolutional Reservoir Computing for World Models

cs.LG · 2019-07-18 · unverdicted · novelty 4.0

RCRC uses untrained random CNNs and reservoir computing plus evolution strategies to reach claimed state-of-the-art scores in reinforcement learning tasks while avoiding data storage and heavy training.

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Showing 12 of 12 citing papers.