Fine-tunes EG3D using a human-preference reward on NeRF density to improve face geometry, achieving 74.4% user preference in pairwise tests with FID rising from 4.09 to 6.66.
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Hi3dgen: High-fidelity 3d geometry generation from images via normal bridging.arXiv preprint arXiv:2503.22236, 3:2
18 Pith papers cite this work. Polarity classification is still indexing.
abstract
With the growing demand for high-fidelity 3D models from 2D images, existing methods still face significant challenges in accurately reproducing fine-grained geometric details due to limitations in domain gaps and inherent ambiguities in RGB images. To address these issues, we propose Hi3DGen, a novel framework for generating high-fidelity 3D geometry from images via normal bridging. Hi3DGen consists of three key components: (1) an image-to-normal estimator that decouples the low-high frequency image pattern with noise injection and dual-stream training to achieve generalizable, stable, and sharp estimation; (2) a normal-to-geometry learning approach that uses normal-regularized latent diffusion learning to enhance 3D geometry generation fidelity; and (3) a 3D data synthesis pipeline that constructs a high-quality dataset to support training. Extensive experiments demonstrate the effectiveness and superiority of our framework in generating rich geometric details, outperforming state-of-the-art methods in terms of fidelity. Our work provides a new direction for high-fidelity 3D geometry generation from images by leveraging normal maps as an intermediate representation.
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representative citing papers
VDE accelerates rectified flow models like Flux by 3.22x with LPIPS of 0.069 via velocity decomposition into parallel/orthogonal components plus periodic full-pass anchoring.
3DReflecNet is a 22 TB+ dataset of over 120,000 synthetic and 1,000 real objects with millions of multi-view frames for benchmarking 3D reconstruction on reflective, transparent, and low-texture surfaces.
Mix3R mixes feed-forward reconstruction and generative 3D priors via Mixture-of-Transformers and overlap-based attention bias to achieve better-aligned 3D shapes and more accurate poses than either approach alone.
A latent-space transformer framework poses 3D characters without skinning or fixed topologies, outperforming baselines and generalizing zero-shot to quadrupeds.
ELSA3D introduces elastic semantic anchoring via sparse anchor tokens and a scale-aware octree tokenizer to unify 3D generation and captioning at reduced computational cost.
ROAR-3D adds a token-wise view router and dual-stream attention to pretrained single-view 3D generators so they can use arbitrary unposed images for higher-fidelity output.
Pixal3D performs pixel-aligned 3D generation from images via back-projected multi-scale feature volumes, achieving fidelity close to reconstruction while supporting multi-view and scene synthesis.
Cumulative flow maps unify few-step generative modeling for diffusion and flow models via cumulative transport and parameterization with minimal changes to time embeddings and objectives.
GraG reconstructs dynamic 3D hand-object interactions from monocular video 6.4x faster than prior work by using compact Sum-of-Gaussians tracking initialized from large models and refined with 2D losses.
ReplicateAnyScene performs fully automated zero-shot video-to-compositional-3D reconstruction by cascading alignments of generic priors from vision foundation models across textual, visual, and spatial dimensions.
UniRecGen unifies reconstruction and generation via shared canonical space and disentangled cooperative learning to produce complete, consistent 3D models from sparse views.
Introduces O-Voxel omni-voxel representation and Sparse Compression VAE for structured native 3D latents, enabling efficient training of large flow-matching models that produce higher-quality geometry and materials than prior methods.
ReScene introduces HierView for view prioritization and Relation-Aware Assembly for scene graph fusion, reporting 17% lower Chamfer Distance and 26% lower LPIPS than prior baselines on ScanNet while running faster.
MM-TRELLIS extends TRELLIS with LiDAR point-cloud guidance and multi-view image conditioning plus voxel filtering to generate high-fidelity 3D vehicle meshes from in-the-wild driving data.
WorldAct activates monolithic 3D worlds into interactive scenes via multimodal agent-guided decomposition, geometrically aligned mesh reconstruction, and 3D inpainting.
AnimateAnyMesh++ animates arbitrary 3D meshes from text using an expanded 300K-identity DyMesh-XL dataset, a power-law topology-aware DyMeshVAE-Flex, and a variable-length rectified-flow generator to produce semantically accurate, temporally coherent animations in seconds.
citing papers explorer
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Sculpting NeRF Geometry: Human-Preference Fine-Tuning of a 3D-Aware Face GAN
Fine-tunes EG3D using a human-preference reward on NeRF density to improve face geometry, achieving 74.4% user preference in pairwise tests with FID rising from 4.09 to 6.66.
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VDE: Training-Free Accelerating Rectified Flow Model via Velocity Decomposition and Estimation
VDE accelerates rectified flow models like Flux by 3.22x with LPIPS of 0.069 via velocity decomposition into parallel/orthogonal components plus periodic full-pass anchoring.
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3DReflecNet: A Large-Scale Dataset for 3D Reconstruction of Reflective, Transparent, and Low-Texture Objects
3DReflecNet is a 22 TB+ dataset of over 120,000 synthetic and 1,000 real objects with millions of multi-view frames for benchmarking 3D reconstruction on reflective, transparent, and low-texture surfaces.
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Mix3R: Mixing Feed-forward Reconstruction and Generative 3D Priors for Joint Multi-view Aligned 3D Reconstruction and Pose Estimation
Mix3R mixes feed-forward reconstruction and generative 3D priors via Mixture-of-Transformers and overlap-based attention bias to achieve better-aligned 3D shapes and more accurate poses than either approach alone.
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Make-It-Poseable: Feed-forward Latent Posing Model for 3D Characters
A latent-space transformer framework poses 3D characters without skinning or fixed topologies, outperforming baselines and generalizing zero-shot to quadrupeds.
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ELSA3D: Elastic Semantic Anchoring for Unified 3D Understanding and Generation
ELSA3D introduces elastic semantic anchoring via sparse anchor tokens and a scale-aware octree tokenizer to unify 3D generation and captioning at reduced computational cost.
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ROAR-3D: Routing Arbitrary Views for High-Fidelity 3D Generation
ROAR-3D adds a token-wise view router and dual-stream attention to pretrained single-view 3D generators so they can use arbitrary unposed images for higher-fidelity output.
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Pixal3D: Pixel-Aligned 3D Generation from Images
Pixal3D performs pixel-aligned 3D generation from images via back-projected multi-scale feature volumes, achieving fidelity close to reconstruction while supporting multi-view and scene synthesis.
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A Few-Step Generative Model on Cumulative Flow Maps
Cumulative flow maps unify few-step generative modeling for diffusion and flow models via cumulative transport and parameterization with minimal changes to time embeddings and objectives.
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Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactions
GraG reconstructs dynamic 3D hand-object interactions from monocular video 6.4x faster than prior work by using compact Sum-of-Gaussians tracking initialized from large models and refined with 2D losses.
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ReplicateAnyScene: Zero-Shot Video-to-3D Composition via Textual-Visual-Spatial Alignment
ReplicateAnyScene performs fully automated zero-shot video-to-compositional-3D reconstruction by cascading alignments of generic priors from vision foundation models across textual, visual, and spatial dimensions.
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UniRecGen: Unifying Multi-View 3D Reconstruction and Generation
UniRecGen unifies reconstruction and generation via shared canonical space and disentangled cooperative learning to produce complete, consistent 3D models from sparse views.
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Native and Compact Structured Latents for 3D Generation
Introduces O-Voxel omni-voxel representation and Sparse Compression VAE for structured native 3D latents, enabling efficient training of large flow-matching models that produce higher-quality geometry and materials than prior methods.
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ReScene: Structured Indoor Scene Reconstruction from Multi-View Captures
ReScene introduces HierView for view prioritization and Relation-Aware Assembly for scene graph fusion, reporting 17% lower Chamfer Distance and 26% lower LPIPS than prior baselines on ScanNet while running faster.
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MM-TRELLIS: Point-Cloud Guided Multi-Modal 3D Vehicle Generation in Autonomous Driving
MM-TRELLIS extends TRELLIS with LiDAR point-cloud guidance and multi-view image conditioning plus voxel filtering to generate high-fidelity 3D vehicle meshes from in-the-wild driving data.
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WorldAct: Activating Monolithic 3D Worlds into Interactive-Ready Object-Centric Scenes
WorldAct activates monolithic 3D worlds into interactive scenes via multimodal agent-guided decomposition, geometrically aligned mesh reconstruction, and 3D inpainting.
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AnimateAnyMesh++: A Flexible 4D Foundation Model for High-Fidelity Text-Driven Mesh Animation
AnimateAnyMesh++ animates arbitrary 3D meshes from text using an expanded 300K-identity DyMesh-XL dataset, a power-law topology-aware DyMeshVAE-Flex, and a variable-length rectified-flow generator to produce semantically accurate, temporally coherent animations in seconds.
- InfiniVerse: Occupancy Guided Unbounded Scene Generation for Autonomous Driving