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Canonical reference. 86% of citing Pith papers cite this work as background.

19 Pith papers citing it
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abstract

DeepMind Lab is a first-person 3D game platform designed for research and development of general artificial intelligence and machine learning systems. DeepMind Lab can be used to study how autonomous artificial agents may learn complex tasks in large, partially observed, and visually diverse worlds. DeepMind Lab has a simple and flexible API enabling creative task-designs and novel AI-designs to be explored and quickly iterated upon. It is powered by a fast and widely recognised game engine, and tailored for effective use by the research community.

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representative citing papers

Mastering Diverse Domains through World Models

cs.AI · 2023-01-10 · unverdicted · novelty 7.0

DreamerV3 uses world models and robustness techniques to solve over 150 tasks across domains with a single configuration, including Minecraft diamond collection from scratch.

A Generalist Agent

cs.AI · 2022-05-12 · accept · novelty 7.0

Gato is a multi-modal, multi-task, multi-embodiment generalist policy using one transformer network to handle text, vision, games, and robotics tasks.

Dream to Control: Learning Behaviors by Latent Imagination

cs.LG · 2019-12-03 · accept · novelty 7.0

Dreamer learns to control from images by imagining and optimizing behaviors in a learned latent world model, outperforming prior methods on 20 visual tasks in data efficiency and final performance.

A Survey of Continual Reinforcement Learning

cs.LG · 2025-06-27 · accept · novelty 6.0

The paper surveys CRL literature, proposes a taxonomy of methods into four categories based on knowledge storage and transfer, reviews metrics and benchmarks, and outlines challenges and future research directions.

Arena: a toolkit for Multi-Agent Reinforcement Learning

cs.LG · 2019-07-20 · accept · novelty 6.0

Arena introduces a modular Interface design that extends OpenAI Gym wrappers to support complex multi-agent RL scenarios including self-play and cooperative-competitive interactions.

LLaVA-Video: Video Instruction Tuning With Synthetic Data

cs.CV · 2024-10-03 · unverdicted · novelty 6.0

LLaVA-Video-178K is a new synthetic video instruction dataset that, when combined with existing data to train LLaVA-Video, produces strong results on video understanding benchmarks.

On Evaluation of Embodied Navigation Agents

cs.AI · 2018-07-18 · accept · novelty 6.0

Consensus recommendations for standardized evaluation measures, problem statements, and benchmarking scenarios in embodied navigation research.

Why Build an Assistant in Minecraft?

cs.AI · 2019-07-22 · unverdicted · novelty 4.0

A rationale is presented for developing an assistant in Minecraft to advance natural language understanding and dialogue learning.

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Showing 19 of 19 citing papers.