DeformGen uses dynamics-based state expansion via localized disturbances and deformation-field warping for trajectory transfer to improve policy learning on deformable manipulation benchmarks.
Skillmimicgen: Automated demon- stration generation for efficient skill learning and deployment.arXiv preprint arXiv:2410.18907
13 Pith papers cite this work. Polarity classification is still indexing.
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cs.RO 13representative citing papers
GRAFT transfers manipulation contact points to unseen objects via part-graph retrieval and correspondence from a single demonstration.
DockAnywhere lifts single demonstrations to diverse docking points via structure-preserving augmentation and point-cloud spatial editing to improve viewpoint generalization in visuomotor policies for mobile manipulation.
DreamGen trains robot policies on synthetic trajectories from adapted video world models, enabling a humanoid robot to perform 22 new behaviors in seen and unseen environments from a single pick-and-place teleoperation dataset.
An automated real-to-sim pipeline builds digital twins and affordance-preserving cousins from video, yielding sim evaluations that correlate with real robot policy success and zero-shot sim-to-real gains.
A framework augments single fisheye demonstrations into multiple novel-view trajectories with obstacles via fisheye-adapted Gaussian Splatting and trajectory optimization, raising policy success rates in original and modified scenes.
WARPED synthesizes realistic wrist-view observations from monocular egocentric human videos via foundation models, hand-object tracking, retargeting, and Gaussian Splatting to train visuomotor policies that match teleoperation success rates on five tabletop tasks with 5-8x less collection effort.
ExpertGen generates high-success expert policies in simulation from imperfect priors by freezing a diffusion behavior model and optimizing its initial noise via RL, then distills them for real-robot deployment.
R2RGen introduces a simulator-free three-stage pipeline that parses, augments, and post-processes real pointcloud observation-action pairs to improve spatial generalization in robotic manipulation policies.
GraspVLA shows that pretraining a grasping model on a billion synthetic action frames enables zero-shot open-vocabulary performance and sim-to-real transfer.
GR00T N1 is a new open VLA foundation model for humanoid robots that outperforms imitation learning baselines in simulation and shows strong performance on real-world bimanual manipulation tasks.
MirrorDuo augments demonstration data via reflection to improve behavior cloning and diffusion policies, enabling better performance or cross-side transfer with limited demos.
MagicSim is a unified embodied interaction infrastructure built on a deterministic batched runtime and shared MDP that supports diverse world construction, execution, task evaluation, automatic rollout generation, and interactive agent interfaces.
citing papers explorer
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DeformGen: Dynamics-Based Topology Augmentation for Deformable Manipulation Policy Learning
DeformGen uses dynamics-based state expansion via localized disturbances and deformation-field warping for trajectory transfer to improve policy learning on deformable manipulation benchmarks.
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GRAFT: Graph-Based Affordance Transfer via Part Correspondence
GRAFT transfers manipulation contact points to unseen objects via part-graph retrieval and correspondence from a single demonstration.
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DockAnywhere: Data-Efficient Visuomotor Policy Learning for Mobile Manipulation via Novel Demonstration Generation
DockAnywhere lifts single demonstrations to diverse docking points via structure-preserving augmentation and point-cloud spatial editing to improve viewpoint generalization in visuomotor policies for mobile manipulation.
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DreamGen: Unlocking Generalization in Robot Learning through Video World Models
DreamGen trains robot policies on synthetic trajectories from adapted video world models, enabling a humanoid robot to perform 22 new behaviors in seen and unseen environments from a single pick-and-place teleoperation dataset.
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SimFoundry: Modular and Automated Scene Generation for Policy Learning and Evaluation
An automated real-to-sim pipeline builds digital twins and affordance-preserving cousins from video, yielding sim evaluations that correlate with real robot policy success and zero-shot sim-to-real gains.
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One Demo is Worth a Thousand Trajectories: Action-View Augmentation for Visuomotor Policies
A framework augments single fisheye demonstrations into multiple novel-view trajectories with obstacles via fisheye-adapted Gaussian Splatting and trajectory optimization, raising policy success rates in original and modified scenes.
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WARPED: Wrist-Aligned Rendering for Robot Policy Learning from Egocentric Human Demonstrations
WARPED synthesizes realistic wrist-view observations from monocular egocentric human videos via foundation models, hand-object tracking, retargeting, and Gaussian Splatting to train visuomotor policies that match teleoperation success rates on five tabletop tasks with 5-8x less collection effort.
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ExpertGen: Scalable Sim-to-Real Expert Policy Learning from Imperfect Behavior Priors
ExpertGen generates high-success expert policies in simulation from imperfect priors by freezing a diffusion behavior model and optimizing its initial noise via RL, then distills them for real-robot deployment.
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R2RGEN: Real-to-Real 3D Data Generation for Spatially Generalized Manipulation
R2RGen introduces a simulator-free three-stage pipeline that parses, augments, and post-processes real pointcloud observation-action pairs to improve spatial generalization in robotic manipulation policies.
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GraspVLA: a Grasping Foundation Model Pre-trained on Billion-scale Synthetic Action Data
GraspVLA shows that pretraining a grasping model on a billion synthetic action frames enables zero-shot open-vocabulary performance and sim-to-real transfer.
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GR00T N1: An Open Foundation Model for Generalist Humanoid Robots
GR00T N1 is a new open VLA foundation model for humanoid robots that outperforms imitation learning baselines in simulation and shows strong performance on real-world bimanual manipulation tasks.
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MirrorDuo: Reflection-Consistent Visuomotor Learning from Mirrored Demonstration Pairs
MirrorDuo augments demonstration data via reflection to improve behavior cloning and diffusion policies, enabling better performance or cross-side transfer with limited demos.
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MagicSim: A Unified Infrastructure for Executable Embodied Interaction
MagicSim is a unified embodied interaction infrastructure built on a deterministic batched runtime and shared MDP that supports diverse world construction, execution, task evaluation, automatic rollout generation, and interactive agent interfaces.