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A Game of Surface Codes: Large-Scale Quantum Computing with Lattice Surgery

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abstract

Given a quantum gate circuit, how does one execute it in a fault-tolerant architecture with as little overhead as possible? In this paper, we discuss strategies for surface-code quantum computing on small, intermediate and large scales. They are strategies for space-time trade-offs, going from slow computations using few qubits to fast computations using many qubits. Our schemes are based on surface-code patches, which not only feature a low space cost compared to other surface-code schemes, but are also conceptually simple, simple enough that they can be described as a tile-based game with a small set of rules. Therefore, no knowledge of quantum error correction is necessary to understand the schemes in this paper, but only the concepts of qubits and measurements. As an example, assuming a physical error rate of $10^{-4}$ and a code cycle time of 1 $\mu$s, a classically intractable 100-qubit quantum computation with a $T$ count of $10^8$ and a $T$ depth of $10^6$ can be executed in 4 hours using 55,000 qubits, in 22 minutes using 120,000 qubits, or in 1 second using 330,000,000 qubits.

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quant-ph 12

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2026 10 2024 2

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UNVERDICTED 12

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representative citing papers

In-Situ Simultaneous Magic State Injection on Arbitrary CSS qLDPC Codes

quant-ph · 2026-04-06 · unverdicted · novelty 8.0

A new in-situ scheme prepares logical magic states inside arbitrary CSS qLDPC codes using only syndrome-extraction ancillas, with simulations on the [[144,12,12]] BB code and [[225,9,4]] hypergraph-product code showing injection error rates around 10^{-3} or lower under depolarizing and asymmetric噪声

Clifft: Fast Exact Simulation of Near-Clifford Quantum Circuits

quant-ph · 2026-04-29 · unverdicted · novelty 7.0 · 2 refs

Clifft introduces a factored-state simulator that shifts exponential cost to a dynamic active subspace, generalizing Stim's compile-once model to near-Clifford circuits and enabling the first exact end-to-end simulations of magic-state cultivation over hundreds of billions of shots.

Fast and accurate AI-based pre-decoders for surface codes

quant-ph · 2026-04-14 · unverdicted · novelty 7.0

AI pre-decoders achieve O(1 μs) per round decoding runtimes on GPUs for surface codes while improving logical error rates over global decoding alone and enabling data-driven noise weight estimation.

Magic state cultivation: growing T states as cheap as CNOT gates

quant-ph · 2024-09-26 · unverdicted · novelty 7.0

Magic state cultivation prepares high-fidelity T states with an order of magnitude fewer qubit-rounds than prior distillation methods by gradually growing them within a surface code under depolarizing noise.

C-Phase-Aware Compilation for Efficient Fault-Tolerant Quantum Execution

quant-ph · 2026-05-13 · unverdicted · novelty 6.0

A microarchitecture-aware compiler for lattice surgery that exploits C-Phase commutativity to enable concurrent multi-target operations and dynamic event-driven scheduling, cutting execution time by up to 59.7 times versus standard baselines.

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Showing 12 of 12 citing papers.