Flame3D enables zero-shot compositional 3D scene reasoning by representing scenes as editable visual-textual memories exposed to agentic MLLMs through composable and synthesizable spatial tools.
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Scene-llm: Extending language model for 3d visual understanding and reasoning
24 Pith papers cite this work. Polarity classification is still indexing.
abstract
This paper introduces Scene-LLM, a 3D-visual-language model that enhances embodied agents' abilities in interactive 3D indoor environments by integrating the reasoning strengths of Large Language Models (LLMs). Scene-LLM adopts a hybrid 3D visual feature representation, that incorporates dense spatial information and supports scene state updates. The model employs a projection layer to efficiently project these features in the pre-trained textual embedding space, enabling effective interpretation of 3D visual information. Unique to our approach is the integration of both scene-level and ego-centric 3D information. This combination is pivotal for interactive planning, where scene-level data supports global planning and ego-centric data is important for localization. Notably, we use ego-centric 3D frame features for feature alignment, an efficient technique that enhances the model's ability to align features of small objects within the scene. Our experiments with Scene-LLM demonstrate its strong capabilities in dense captioning, question answering, and interactive planning. We believe Scene-LLM advances the field of 3D visual understanding and reasoning, offering new possibilities for sophisticated agent interactions in indoor settings.
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representative citing papers
3D-VCD reduces hallucinations in 3D-LLM embodied agents by contrasting predictions from original and distorted 3D scene representations at inference time.
Introduces Sentinel Challenge benchmark and CoSaR framework for cooperative spatial reasoning and planning among 3-5 decentralized embodied agents across 14 city-scale scenes.
ArchSIBench is a new benchmark dataset and evaluation suite that measures vision-language models on architectural spatial intelligence across 17 subtasks, showing most models lag human baselines especially in transformation and configuration.
SpatialMosaic introduces a 2M-pair multi-view QA dataset and 1M-pair benchmark for MLLMs on spatial reasoning under partial visibility, plus a hybrid baseline that integrates 3D reconstruction models as geometry encoders.
SpatialBench creates a five-level framework and 15-task benchmark to measure hierarchical spatial reasoning in MLLMs, finding strong basic perception but weak symbolic reasoning, causal inference, and planning.
POMA-3D learns self-supervised 3D scene representations from point maps and improves performance on geometric 3D tasks including navigation and scene retrieval.
Ego3DLM jointly predicts past and future 3D body pose and motion descriptions in a single autoregressive pass, conditioned on egocentric video, 3D scene features, and three-point tracking, achieving state-of-the-art on the Nymeria benchmark.
ELSA3D introduces elastic semantic anchoring via sparse anchor tokens and a scale-aware octree tokenizer to unify 3D generation and captioning at reduced computational cost.
Topology-aware attention over hierarchical scene graphs lets a 3D-LLM ground, caption, and answer questions across multi-room homes, with large gains on a new HM3D benchmark.
CAPE produces spatially grounded natural-language explanations for document layouts using pattern detection and multi-level context, rated more helpful than content-only baselines in a user study.
Occ-VLM reconstructs 3D occupancy from 2D images via a single encoder to ground vision-language reasoning, claiming SOTA occupancy prediction and parity with 3D-input VLMs on VQA and captioning.
PAR3D is a part-aware 3D-MLLM framework with ScenePart dataset, Part-Aware 3D Representation Learning, and Hierarchical Segmentation Query Generation to improve part-level 3D scene understanding.
GASP injects geometric priors into VLMs via a deep-supervised correspondence head trained on video point correspondences and depth consistency, raising internal matching accuracy and delivering gains on spatial benchmarks without any 3D VQA data.
EgoProx benchmark shows MLLMs have some spatial knowledge but struggle to leverage it for egocentric 3D proximity reasoning VQA.
Introduces a fairness layer for deep learning models that guarantees output parity and an online primal-dual algorithm for aggregate fairness guarantees in streaming predictions with small batch sizes.
VLMs generalize affordance inference to non-humanoid robots but produce inconsistent results with a conservative bias of low false positives and high false negatives, especially for novel object manipulations.
Chat-Scene++ improves 3D scene understanding in multimodal LLMs by representing scenes as context-rich object sequences with identifier tokens and grounded chain-of-thought reasoning, reaching state-of-the-art on five benchmarks using pre-trained encoders.
GR3D turns 3D scene geometry into ID-indexed text references, enabling zero-shot MLLM spatial reasoning gains of 9% on VSI-Bench and 12% on MindCube.
SpaceDrive replaces textual coordinate tokens with shared 3D positional encodings in a VLM driving planner, achieving state-of-the-art open-loop planning on nuScenes and 78.02 Driving Score on Bench2Drive.
Spatial-MLLM adds a 3D spatial encoder initialized from a visual geometry model and space-aware frame sampling to MLLMs to improve spatial understanding and reasoning from purely 2D visual inputs.
A probabilistic graphical model called 3WM unifies 3D vision tasks into one system that performs them zero-shot by selecting different inference pathways through multimodal scene nodes.
SpatialVLA adds 3D-aware position encoding and adaptive discretized action grids to visual-language-action models, enabling strong zero-shot performance and fine-tuning on new robot setups after pre-training on 1.1 million real-world episodes.
Geometric Reward Credit Assignment disentangles rewards to geometric tokens and adds reprojection consistency to boost 3D keypoint accuracy from 0.64 to 0.93 and bounding box IoU to 0.686 on a ShapeNetCore benchmark while preserving 2D performance.
citing papers explorer
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Flame3D: Zero-shot Compositional Reasoning of 3D Scenes with Agentic Language Models
Flame3D enables zero-shot compositional 3D scene reasoning by representing scenes as editable visual-textual memories exposed to agentic MLLMs through composable and synthesizable spatial tools.
-
3D-VCD: Hallucination Mitigation in 3D-LLM Embodied Agents through Visual Contrastive Decoding
3D-VCD reduces hallucinations in 3D-LLM embodied agents by contrasting predictions from original and distorted 3D scene representations at inference time.
-
Sentinel: Embodied Cooperative Spatial Reasoning and Planning
Introduces Sentinel Challenge benchmark and CoSaR framework for cooperative spatial reasoning and planning among 3-5 decentralized embodied agents across 14 city-scale scenes.
-
ArchSIBench: Benchmarking the Architectural Spatial Intelligence of Vision-Language Models
ArchSIBench is a new benchmark dataset and evaluation suite that measures vision-language models on architectural spatial intelligence across 17 subtasks, showing most models lag human baselines especially in transformation and configuration.
-
SpatialMosaic: A Multiview VLM Dataset for Partial Visibility
SpatialMosaic introduces a 2M-pair multi-view QA dataset and 1M-pair benchmark for MLLMs on spatial reasoning under partial visibility, plus a hybrid baseline that integrates 3D reconstruction models as geometry encoders.
-
SpatialBench: Benchmarking Multimodal Large Language Models for Spatial Cognition
SpatialBench creates a five-level framework and 15-task benchmark to measure hierarchical spatial reasoning in MLLMs, finding strong basic perception but weak symbolic reasoning, causal inference, and planning.
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POMA-3D: The Point Map Way to 3D Scene Understanding
POMA-3D learns self-supervised 3D scene representations from point maps and improves performance on geometric 3D tasks including navigation and scene retrieval.
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Ego-Human Motion Prediction with 3D-Aware LLM
Ego3DLM jointly predicts past and future 3D body pose and motion descriptions in a single autoregressive pass, conditioned on egocentric video, 3D scene features, and three-point tracking, achieving state-of-the-art on the Nymeria benchmark.
-
ELSA3D: Elastic Semantic Anchoring for Unified 3D Understanding and Generation
ELSA3D introduces elastic semantic anchoring via sparse anchor tokens and a scale-aware octree tokenizer to unify 3D generation and captioning at reduced computational cost.
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CAIRN: Cross-Room 3D Scene Understanding with Topology-Aware Large Multimodal Models
Topology-aware attention over hierarchical scene graphs lets a 3D-LLM ground, caption, and answer questions across multi-room homes, with large gains on a new HM3D benchmark.
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Context-Aware Explanations for Spatialized Document Layouts
CAPE produces spatially grounded natural-language explanations for document layouts using pattern detection and multi-level context, rated more helpful than content-only baselines in a user study.
-
Occ-VLM: Occupancy Grounded Vision Language Model for Indoor Scene Understanding
Occ-VLM reconstructs 3D occupancy from 2D images via a single encoder to ground vision-language reasoning, claiming SOTA occupancy prediction and parity with 3D-input VLMs on VQA and captioning.
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PAR3D: A Unified 3D-MLLM with Part-Aware Representation for Scene Understanding
PAR3D is a part-aware 3D-MLLM framework with ScenePart dataset, Part-Aware 3D Representation Learning, and Hierarchical Segmentation Query Generation to improve part-level 3D scene understanding.
-
Beyond 3D VQAs: Injecting 3D Spatial Priors into Vision-Language Models for Enhanced Geometric Reasoning
GASP injects geometric priors into VLMs via a deep-supervised correspondence head trained on video point correspondences and depth consistency, raising internal matching accuracy and delivering gains on spatial benchmarks without any 3D VQA data.
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EgoProx: Evaluating MLLMs on Egocentric 3D Proximity Reasoning Across a Cognitive Hierarchy
EgoProx benchmark shows MLLMs have some spatial knowledge but struggle to leverage it for egocentric 3D proximity reasoning VQA.
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Differentiable Optimization Layers for Guaranteed Fairness in Deep Learning
Introduces a fairness layer for deep learning models that guarantees output parity and an online primal-dual algorithm for aggregate fairness guarantees in streaming predictions with small batch sizes.
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Assessing VLM-Driven Semantic-Affordance Inference for Non-Humanoid Robot Morphologies
VLMs generalize affordance inference to non-humanoid robots but produce inconsistent results with a conservative bias of low false positives and high false negatives, especially for novel object manipulations.
-
Chat-Scene++: Exploiting Context-Rich Object Identification for 3D LLM
Chat-Scene++ improves 3D scene understanding in multimodal LLMs by representing scenes as context-rich object sequences with identifier tokens and grounded chain-of-thought reasoning, reaching state-of-the-art on five benchmarks using pre-trained encoders.
-
Boosting MLLM Spatial Reasoning with Geometrically Referenced 3D Scene Representations
GR3D turns 3D scene geometry into ID-indexed text references, enabling zero-shot MLLM spatial reasoning gains of 9% on VSI-Bench and 12% on MindCube.
-
SpaceDrive: Infusing Spatial Awareness into VLM-based Autonomous Driving
SpaceDrive replaces textual coordinate tokens with shared 3D positional encodings in a VLM driving planner, achieving state-of-the-art open-loop planning on nuScenes and 78.02 Driving Score on Bench2Drive.
-
Spatial-MLLM: Boosting MLLM Capabilities in Visual-based Spatial Intelligence
Spatial-MLLM adds a 3D spatial encoder initialized from a visual geometry model and space-aware frame sampling to MLLMs to improve spatial understanding and reasoning from purely 2D visual inputs.
-
Unified 3D Scene Understanding Through Physical World Modeling
A probabilistic graphical model called 3WM unifies 3D vision tasks into one system that performs them zero-shot by selecting different inference pathways through multimodal scene nodes.
-
SpatialVLA: Exploring Spatial Representations for Visual-Language-Action Model
SpatialVLA adds 3D-aware position encoding and adaptive discretized action grids to visual-language-action models, enabling strong zero-shot performance and fine-tuning on new robot setups after pre-training on 1.1 million real-world episodes.
-
Reinforcing 3D Understanding in Point-VLMs via Geometric Reward Credit Assignment
Geometric Reward Credit Assignment disentangles rewards to geometric tokens and adds reprojection consistency to boost 3D keypoint accuracy from 0.64 to 0.93 and bounding box IoU to 0.686 on a ShapeNetCore benchmark while preserving 2D performance.