Proposes Spatial Narrative Score (SNS) evaluation for VLMs' camera motion understanding and introduces CaMo model achieving consistent performance on SNS and direct QA.
3d-r1: Enhancing reasoning in 3d vlms for unified scene understanding
14 Pith papers cite this work. Polarity classification is still indexing.
abstract
Large vision-language models (VLMs) have made significant strides in 2D visual understanding tasks, sparking interest in extending these capabilities to 3D scene understanding. However, current 3D VLMs often struggle with robust reasoning and generalization due to limitations in high-quality spatial data and the static nature of viewpoint assumptions. To address these challenges, we propose 3D-R1, a foundation model that enhances the reasoning capabilities of 3D VLMs. Specifically, we first construct a high-quality synthetic dataset with CoT, named Scene-30K, leveraging existing 3D-VL datasets and a data engine based on Gemini 2.5 Pro. It serves as cold-start initialization data for 3D-R1. Moreover, we leverage RLHF policy such as GRPO in the reinforcement learning training process to enhance reasoning capabilities and introduce three reward functions: a perception reward, a semantic similarity reward and a format reward to maintain detection accuracy and answer semantic precision. Furthermore, we introduce a dynamic view selection strategy that adaptively chooses the most informative perspectives for 3D scene understanding. Extensive experiments demonstrate that 3D-R1 delivers an average improvement of 10% across various 3D scene benchmarks, highlighting its effectiveness in enhancing reasoning and generalization in 3D scene understanding. Code: https://github.com/AIGeeksGroup/3D-R1. Website: https://aigeeksgroup.github.io/3D-R1.
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LMM-Track4D formulates a trajectory-grounded dialogue task, releases Track4D-Bench with 526 samples, and proposes RTGE encoding, TRK state token, and OSK-RA decoder to elicit better 4D spatiotemporal reasoning in LMMs.
Backward token warping in ViT-based MLLMs enables reliable reasoning from nearby viewpoints by preserving semantic coherence better than pixel-wise warping or fine-tuning baselines.
DR-MV3D decomposes MV3D-VQA into global map construction, question-conditioned view planning, and egocentric grounding, supervised by global consistency and local trajectory rewards optimized via GRPO.
DriveJudge combines VLM reasoning with rule functions on a new 33,577-sample human-annotated dataset, outperforming EPDMS by 21.23 AUC on quality classification and DriveCritic by 6.5% on trajectory preference.
APEIRIA distills neuro-symbolic 3D reasoning programs into 3D MLLMs through a curriculum that transfers stepwise verification patterns to achieve transparent yet flexible spatial reasoning.
Layer analysis of DINOv3 shows non-uniform 3D geometric knowledge concentrated in deeper layers, enabling a last-layer-centric recombination module that improves monocular depth estimation accuracy to state-of-the-art levels.
GeoWorld applies hyperbolic geometry to JEPA world models and introduces geometric reinforcement learning, reporting modest success-rate gains of ~3% and ~2% on 3- and 4-step planning tasks versus V-JEPA 2.
GR3D is a VLM that combines explicit 2D, implicit 2D, and monocular 3D grounding mechanisms to improve performance on spatial understanding benchmarks.
XEmbodied achieves SOTA on 18 embodied VQA benchmarks by fusing 3D geometric tokens and distilled physical cues into a 30B VLM with progressive curriculum training.
UniMesh unifies 3D mesh generation and understanding in one model via a Mesh Head interface, Chain of Mesh iterative editing, and an Actor-Evaluator self-reflection loop.
VaseMuseum is a training-free multimodal agent that combines DeepResearch-style retrieval, source/response reliability control, and best-of-K reranking to improve citation validity and reduce hallucination for museum VQA on ancient Greek pottery.
XEmbodied is a foundation model that integrates 3D geometric and physical signals into VLMs using a 3D Adapter and Efficient Image-Embodied Adapter, plus progressive curriculum and RL post-training, to improve spatial reasoning and embodied performance on 18 benchmarks.
A survey compiling RL methods, challenges, data resources, and applications for enhancing reasoning in large language models and large reasoning models since DeepSeek-R1.
citing papers explorer
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CaMo: Camera Motion Grounded Evaluation and Training for Vision-Language Models
Proposes Spatial Narrative Score (SNS) evaluation for VLMs' camera motion understanding and introduces CaMo model achieving consistent performance on SNS and direct QA.
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LMM-Track4D: Eliciting 4D Dynamic Reasoning in LMMs via Trajectory-Grounded Dialogue
LMM-Track4D formulates a trajectory-grounded dialogue task, releases Track4D-Bench with 526 samples, and proposes RTGE encoding, TRK state token, and OSK-RA decoder to elicit better 4D spatiotemporal reasoning in LMMs.
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Token Warping Helps MLLMs Look from Nearby Viewpoints
Backward token warping in ViT-based MLLMs enables reliable reasoning from nearby viewpoints by preserving semantic coherence better than pixel-wise warping or fine-tuning baselines.
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Dense Reward for Multi-View 3D Reasoning with Global Maps and Local Views
DR-MV3D decomposes MV3D-VQA into global map construction, question-conditioned view planning, and egocentric grounding, supervised by global consistency and local trajectory rewards optimized via GRPO.
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DriveJudge: Rethinking Autonomous Driving Evaluation with Vision-Language Models
DriveJudge combines VLM reasoning with rule functions on a new 33,577-sample human-annotated dataset, outperforming EPDMS by 21.23 AUC on quality classification and DriveCritic by 6.5% on trajectory preference.
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Distilling Neuro-Symbolic Programs into 3D Multi-modal LLMs
APEIRIA distills neuro-symbolic 3D reasoning programs into 3D MLLMs through a curriculum that transfers stepwise verification patterns to achieve transparent yet flexible spatial reasoning.
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Last-Layer-Centric Feature Recombination: Unleashing 3D Geometric Knowledge in DINOv3 for Monocular Depth Estimation
Layer analysis of DINOv3 shows non-uniform 3D geometric knowledge concentrated in deeper layers, enabling a last-layer-centric recombination module that improves monocular depth estimation accuracy to state-of-the-art levels.
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GeoWorld: Geometric World Models
GeoWorld applies hyperbolic geometry to JEPA world models and introduces geometric reinforcement learning, reporting modest success-rate gains of ~3% and ~2% on 3- and 4-step planning tasks versus V-JEPA 2.
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Grounded 3D-Aware Spatial Vision-Language Modeling
GR3D is a VLM that combines explicit 2D, implicit 2D, and monocular 3D grounding mechanisms to improve performance on spatial understanding benchmarks.
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Steadily moving semi-infinite fracture in plane poroelasticity
XEmbodied achieves SOTA on 18 embodied VQA benchmarks by fusing 3D geometric tokens and distilled physical cues into a 30B VLM with progressive curriculum training.
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UniMesh: Unifying 3D Mesh Understanding and Generation
UniMesh unifies 3D mesh generation and understanding in one model via a Mesh Head interface, Chain of Mesh iterative editing, and an Actor-Evaluator self-reflection loop.
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VaseMuseum: Digital Intelligent Museum for Ancient Greek Pottery
VaseMuseum is a training-free multimodal agent that combines DeepResearch-style retrieval, source/response reliability control, and best-of-K reranking to improve citation validity and reduce hallucination for museum VQA on ancient Greek pottery.
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XEmbodied: A Foundation Model with Enhanced Geometric and Physical Cues for Large-Scale Embodied Environments
XEmbodied is a foundation model that integrates 3D geometric and physical signals into VLMs using a 3D Adapter and Efficient Image-Embodied Adapter, plus progressive curriculum and RL post-training, to improve spatial reasoning and embodied performance on 18 benchmarks.
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A Survey of Reinforcement Learning for Large Reasoning Models
A survey compiling RL methods, challenges, data resources, and applications for enhancing reasoning in large language models and large reasoning models since DeepSeek-R1.