WhatIf provides an interactive platform for real-time exploration of LLM-driven social simulations, enabling policymakers to iteratively test plans, reflect on assumptions, and uncover vulnerabilities in emergency preparedness scenarios.
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17 Pith papers cite this work. Polarity classification is still indexing.
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representative citing papers
OrchestrXR uses multi-agent orchestration with structured schemas to generate Unity XR study prototypes from ideas, supported by a user study with 12 researchers indicating effective support and intent preservation.
FeatX extracts epic-feature hierarchies with code mappings from repositories and applies feature edits via a three-stage Evolution Agent, reporting 42.6% relative F1 gain in function-level localization and lower cognitive load versus vanilla ChatGPT in a user study and 38-commit replay.
Post-generation control in AI-assisted math visual creation yields higher teacher ratings for predictability and correctness than pre- or mid-generation control, with qualitative trade-offs in agency and effort.
Elemental Alchemist generates contextual tools and abstracts particle-system parameters into semantic mid-level attributes and high-level conceptual controls, with a user study indicating it helps practitioners translate creative goals into technical edits.
LearnMate^2, an LLM-driven personalized learning support system, improves learning outcomes and user experience over existing online platforms combined with generic LLM assistance in small-scale user studies.
VRSafe adds false positive keystrokes to VR typing data to reduce keystroke inference attack accuracy and includes an efficient malicious login detector.
HolmeSketcher is a generative 3D sketching system for crime scene investigation that improves spatial accuracy and scene interpretability over 2D methods while increasing user task load.
A child-as-actor generative storytelling system updated by real-world food behavior increases preschoolers' willingness to try low-preference foods and reduces parental feeding pressure in a field study with 11 families.
Oversight strategy in computer-use agents shapes exposure to problematic actions more reliably than correction success, with plan-based approaches reducing occurrences but not uniformly improving interventions.
Empirical study finds moderate automation (with correction opportunities) outperforms fully automatic support on trust, autonomy, and satisfaction in home medication routines, especially for older adults with varying digital confidence and privacy concerns.
A natural-language pipeline for authoring context-aware smart-home reminders was built and tested in two user studies (N=40, N=10) showing improved handling of complex conditions.
Industry markets AI agents for orchestration, creation, and insight, but a usability study with 31 participants reveals users face challenges from capability misalignment and lack of meta-cognition in tools like Operator and Manus.
A controlled user study with 24 programmers shows sketch-based pen input can handle breakpoint setting, step execution, and state inspection in debugging, though precision, recognition, and recall remain challenges.
An empirical study creates guidelines for interpreting the Human-Computer Trust Scale as a starting point for assessing trust propensity in technology interactions, while stressing the need for contextual reflection.
citing papers explorer
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WhatIf: Interactive Exploration of LLM-Powered Social Simulations for Policy Reasoning
WhatIf provides an interactive platform for real-time exploration of LLM-driven social simulations, enabling policymakers to iteratively test plans, reflect on assumptions, and uncover vulnerabilities in emergency preparedness scenarios.
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OrchestrXR: A Multi-Agent System for Idea-to-Prototype XR Study Authoring
OrchestrXR uses multi-agent orchestration with structured schemas to generate Unity XR study prototypes from ideas, supported by a user study with 12 researchers indicating effective support and intent preservation.
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FeatX: Editing Software by Editing Features for Repository-Level Code Evolution
FeatX extracts epic-feature hierarchies with code mappings from repositories and applies feature edits via a three-stage Evolution Agent, reporting 42.6% relative F1 gain in function-level localization and lower cognitive load versus vanilla ChatGPT in a user study and 38-commit replay.
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When Should Teachers Control AI Generation for Mathematics Visuals?
Post-generation control in AI-assisted math visual creation yields higher teacher ratings for predictability and correctness than pre- or mid-generation control, with qualitative trade-offs in agency and effort.
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Elemental Alchemist: A Generative Interface for Semantic Control of Particle Systems Across Dynamic Levels of Abstraction
Elemental Alchemist generates contextual tools and abstracts particle-system parameters into semantic mid-level attributes and high-level conceptual controls, with a user study indicating it helps practitioners translate creative goals into technical edits.
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LearnMate^2: Design and Evaluation of an LLM-powered Personalized and Adaptive Support System for Online Learning
LearnMate^2, an LLM-driven personalized learning support system, improves learning outcomes and user experience over existing online platforms combined with generic LLM assistance in small-scale user studies.
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VRSafe: A Secure Virtual Keyboard to Mitigate Keystroke Inference in Virtual Reality
VRSafe adds false positive keystrokes to VR typing data to reduce keystroke inference attack accuracy and includes an efficient malicious login detector.
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HolmeSketcher: Generative 3D Sketch Mapping for Spatial Reconstruction in Crime Scene Investigation
HolmeSketcher is a generative 3D sketching system for crime scene investigation that improves spatial accuracy and scene interpretability over 2D methods while increasing user task load.
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StoryEcho: A Generative Child-as-Actor Storytelling System for Picky-Eating Intervention
A child-as-actor generative storytelling system updated by real-world food behavior increases preschoolers' willingness to try low-preference foods and reduces parental feeding pressure in a field study with 11 families.
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Comparing Human Oversight Strategies for Computer-Use Agents
Oversight strategy in computer-use agents shapes exposure to problematic actions more reliably than correction success, with plan-based approaches reducing occurrences but not uniformly improving interventions.
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Designing Automation Boundaries for Trustworthy Smart Medication Support
Empirical study finds moderate automation (with correction opportunities) outperforms fully automatic support on trust, autonomy, and satisfaction in home medication routines, especially for older adults with varying digital confidence and privacy concerns.
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Remind Me To Check The Stove Before I Leave The House: Authoring Personalized Context-Aware Smart Home Reminders Using Everyday Language
A natural-language pipeline for authoring context-aware smart-home reminders was built and tested in two user studies (N=40, N=10) showing improved handling of complex conditions.
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Why Johnny Can't Use Agents: Industry Aspirations vs. User Realities with AI Agents
Industry markets AI agents for orchestration, creation, and insight, but a usability study with 31 participants reveals users face challenges from capability misalignment and lack of meta-cognition in tools like Operator and Manus.
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Sketch Bug: Using Sketch-Based Input for Interactive Code Debugging
A controlled user study with 24 programmers shows sketch-based pen input can handle breakpoint setting, step execution, and state inspection in debugging, though precision, recognition, and recall remain challenges.
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How Much Trust is Enough? Towards Calibrating Trust in Technology
An empirical study creates guidelines for interpreting the Human-Computer Trust Scale as a starting point for assessing trust propensity in technology interactions, while stressing the need for contextual reflection.
- PrivacyMotiv: Vulnerability-Centered Persona Journeys for Empathic Privacy Reviews in UX Design
- Spatial Balancing: Designing an LLM-Powered Spatial Externalization Interface for Iterative Science Communication Writing