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Deformable 3d gaussians for high-fidelity monocular dynamic scene reconstruction

12 Pith papers cite this work. Polarity classification is still indexing.

12 Pith papers citing it

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citation-role summary

background 2 other 1

citation-polarity summary

years

2026 9 2025 3

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UNVERDICTED 12

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representative citing papers

Velox: Learning Representations of 4D Geometry and Appearance

cs.CV · 2026-05-06 · unverdicted · novelty 6.0

Velox compresses dynamic point clouds into latent tokens that support geometry via 4D surface modeling and appearance via 3D Gaussians, showing strong results on video-to-4D generation, tracking, and image-to-4D cloth simulation.

BulletGen: Improving 4D Reconstruction with Bullet-Time Generation

cs.GR · 2025-06-23 · unverdicted · novelty 6.0

BulletGen enhances 4D dynamic scene reconstruction from monocular videos by supervising Gaussian optimization with diffusion-generated frames aligned at a bullet-time step, achieving SOTA on novel-view synthesis and tracking.

Real-Time Physics Simulation with Dynamic Mesh-Gaussian Reconstructions

cs.CV · 2026-05-30 · unverdicted · novelty 4.0

Dual-representation framework pairs fixed-topology meshes for physics with Gaussian splatting for rendering, but two conversion strategies from varying-topology reconstructions cause 65-80% geometric degradation and underperform native fixed-topology methods.

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