A framework called Policy-as-Data generates task-oriented synthetic HOI data via RL policies in physics simulators, retargets it, and trains diffusion models that generalize to unseen objects and long horizons.
Thor: Text to human-object interaction diffusion via relation intervention
7 Pith papers cite this work. Polarity classification is still indexing.
abstract
This paper addresses new methodologies to deal with the challenging task of generating dynamic Human-Object Interactions from textual descriptions (Text2HOI). While most existing works assume interactions with limited body parts or static objects, our task involves addressing the variation in human motion, the diversity of object shapes, and the semantic vagueness of object motion simultaneously. To tackle this, we propose a novel Text-guided Human-Object Interaction diffusion model with Relation Intervention (THOR). THOR is a cohesive diffusion model equipped with a relation intervention mechanism. In each diffusion step, we initiate text-guided human and object motion and then leverage human-object relations to intervene in object motion. This intervention enhances the spatial-temporal relations between humans and objects, with human-centric interaction representation providing additional guidance for synthesizing consistent motion from text. To achieve more reasonable and realistic results, interaction losses is introduced at different levels of motion granularity. Moreover, we construct Text-BEHAVE, a Text2HOI dataset that seamlessly integrates textual descriptions with the currently largest publicly available 3D HOI dataset. Both quantitative and qualitative experiments demonstrate the effectiveness of our proposed model.
citation-role summary
citation-polarity summary
years
2026 7roles
background 1polarities
background 1representative citing papers
A two-stage framework augments HOI data with dynamic priors and blends pre-trained dynamic motion and static interaction agents via a composer network to enable long-term dynamic human-object interactions with higher success rates and reduced training time.
MaMi-HOI counters geometric forgetting in diffusion models via a Geometry-Aware Proximity Adapter for precise contacts and a Kinematic Harmony Adapter for natural whole-body postures in human-object interactions.
A text-conditioned diffusion model using dynamic object-centric BPS, mixed-domain training, and contact augmentation produces generalizable full-body locomotion-to-articulated-object interaction sequences that beat adapted baselines on contact and pose metrics.
HAIC enables robust humanoid interactions with underactuated objects by predicting their dynamics from proprioceptive history and using a world model for adaptive control.
VAIC distills a teacher policy into a vision-and-proprioception student policy using recurrent adaptation and decoupled commands, enabling diverse real-robot tasks like box carrying and skateboarding that outperform baselines.
Uni-HOI learns the joint distribution of text, human motion, and object motion using LLMs and VQ-VAEs in a two-stage training process for multiple HOI tasks.
citing papers explorer
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Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physics
A framework called Policy-as-Data generates task-oriented synthetic HOI data via RL policies in physics simulators, retargets it, and trains diffusion models that generalize to unseen objects and long horizons.
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Dynamic Full-body Motion Agent with Object Interaction via Blending Pre-trained Modular Controllers
A two-stage framework augments HOI data with dynamic priors and blends pre-trained dynamic motion and static interaction agents via a composer network to enable long-term dynamic human-object interactions with higher success rates and reduced training time.
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MaMi-HOI: Harmonizing Global Kinematics and Local Geometry for Human-Object Interaction Generation
MaMi-HOI counters geometric forgetting in diffusion models via a Geometry-Aware Proximity Adapter for precise contacts and a Kinematic Harmony Adapter for natural whole-body postures in human-object interactions.
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GIRAF: Towards Generalizable Human Interactions with Articulated Objects
A text-conditioned diffusion model using dynamic object-centric BPS, mixed-domain training, and contact augmentation produces generalizable full-body locomotion-to-articulated-object interaction sequences that beat adapted baselines on contact and pose metrics.
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HAIC: Humanoid Agile Object Interaction Control via Dynamics-Aware World Model
HAIC enables robust humanoid interactions with underactuated objects by predicting their dynamics from proprioceptive history and using a world model for adaptive control.
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VAIC: Vision-Guided Humanoid Agile Object Interaction Control via Decoupled Commands
VAIC distills a teacher policy into a vision-and-proprioception student policy using recurrent adaptation and decoupled commands, enabling diverse real-robot tasks like box carrying and skateboarding that outperform baselines.
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Uni-HOI:A Unified framework for Learning the Joint distribution of Text and Human-Object Interaction
Uni-HOI learns the joint distribution of text, human motion, and object motion using LLMs and VQ-VAEs in a two-stage training process for multiple HOI tasks.