GUIGuard-Bench is a new benchmark with annotated GUI screenshots that measures privacy recognition, planning fidelity under protection, and utility impact for trajectory-based GUI agents.
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AppAgent: Multimodal Agents as Smartphone Users
Canonical reference. 100% of citing Pith papers cite this work as background.
abstract
Recent advancements in large language models (LLMs) have led to the creation of intelligent agents capable of performing complex tasks. This paper introduces a novel LLM-based multimodal agent framework designed to operate smartphone applications. Our framework enables the agent to operate smartphone applications through a simplified action space, mimicking human-like interactions such as tapping and swiping. This novel approach bypasses the need for system back-end access, thereby broadening its applicability across diverse apps. Central to our agent's functionality is its innovative learning method. The agent learns to navigate and use new apps either through autonomous exploration or by observing human demonstrations. This process generates a knowledge base that the agent refers to for executing complex tasks across different applications. To demonstrate the practicality of our agent, we conducted extensive testing over 50 tasks in 10 different applications, including social media, email, maps, shopping, and sophisticated image editing tools. The results affirm our agent's proficiency in handling a diverse array of high-level tasks.
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OCR-Memory encodes agent trajectories as images with visual anchors and retrieves verbatim text via locate-and-transcribe, yielding gains on long-horizon benchmarks under strict context limits.
Desktop GUI agents face TOCTOU attacks from UI state changes during the ~6.5s observation-to-action gap, with a three-layer pre-execution verification defense achieving 100% interception on two attack types but failing on DOM injection.
ProAgent uses on-demand tiered perception and context-aware LLM reasoning to deliver proactive assistance on AR glasses, achieving up to 27.7% higher prediction accuracy and 20.5% lower false detections than baselines.
AutoGUI-v2 is a new benchmark exposing that VLMs handle basic GUI grounding but struggle with complex interaction logic and state prediction.
The paper systematizes agentic skills beyond tool use, providing design pattern and representation-scope taxonomies plus security analysis of malicious skill infiltration in agent marketplaces.
AgentProg reframes interaction history as a program with variables and control flow, plus a belief state for partial observability, achieving SOTA success rates on long-horizon GUI benchmarks while baselines degrade.
DroidRetriever is a transparent steerable mobile automation system that decomposes information-seeking tasks with multi-LLM agents, navigates apps, synthesizes reports with screenshots, and provides a dashboard for real-time user intervention and privacy pauses.
InfiGUI-R1 uses Reasoning Injection via spatial distillation followed by Deliberation Enhancement via RL to evolve GUI agents from reactive actors to deliberative reasoners, reporting strong performance on grounding and trajectory tasks.
UI-R1 shows rule-based RL with GRPO on 136 GUI tasks improves a 3B MLLM's action prediction accuracy by 6-22% over its base model and matches larger SFT-trained models.
Aguvis presents a pure vision-based framework for autonomous GUI agents using structured reasoning via inner monologue, a new multimodal dataset, and two-stage training to reach SOTA on offline and online benchmarks.
OS-Atlas, trained on the largest open-source cross-platform GUI grounding corpus of 13 million elements, outperforms prior open-source models on six benchmarks across mobile, desktop, and web platforms.
Mobile-Agent is a vision-centric autonomous agent that uses MLLMs to perceive UI elements, plan complex multi-step tasks, and operate mobile apps without relying on XML or system metadata, showing strong results on the introduced Mobile-Eval benchmark.
SeeClick improves visual GUI agents via GUI grounding pre-training on automatically curated data and introduces the ScreenSpot benchmark, with results indicating that stronger grounding boosts downstream task performance.
A survey of LLM-based autonomous agents that proposes a unified framework for their construction and reviews applications in social science, natural science, and engineering along with evaluation methods and future directions.
Degradation-Driven Prompting improves VQA by intentionally reducing image detail and using masks, lines, and examples to guide models toward essential structures.
TwigVLM adds a twig module to VLMs for twig-guided token pruning and self-speculative decoding, retaining 96% performance after pruning 88.9% visual tokens and delivering 154% speedup on long responses for LLaVA-1.5-7B.
Plan-and-Act trains a dedicated Planner on synthetic plan-annotated trajectories to generate high-level plans that an Executor follows, reaching 57.58% success on WebArena-Lite and 81.36% on WebVoyager.
A survey of 87 agents for computer use and 33 datasets that introduces a three-dimensional taxonomy across domain, interaction, and agent perspectives and identifies six research gaps.
A survey consolidating frameworks, data practices, large action models, benchmarks, applications, and research gaps in LLM-brained GUI agents.
Describes X-OmniClaw, a multimodal mobile agent architecture using Omni Perception, Memory, and Action modules with behavior cloning for Android task execution.
This survey organizes the architectures, training strategies, data, evaluation methods, extensions, and challenges of Multimodal Large Language Models.
citing papers explorer
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GUIGuard-Bench: Toward a General Evaluation for Privacy-Preserving GUI Agents
GUIGuard-Bench is a new benchmark with annotated GUI screenshots that measures privacy recognition, planning fidelity under protection, and utility impact for trajectory-based GUI agents.
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OCR-Memory: Optical Context Retrieval for Long-Horizon Agent Memory
OCR-Memory encodes agent trajectories as images with visual anchors and retrieves verbatim text via locate-and-transcribe, yielding gains on long-horizon benchmarks under strict context limits.
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Temporal UI State Inconsistency in Desktop GUI Agents: Formalizing and Defending Against TOCTOU Attacks on Computer-Use Agents
Desktop GUI agents face TOCTOU attacks from UI state changes during the ~6.5s observation-to-action gap, with a three-layer pre-execution verification defense achieving 100% interception on two attack types but failing on DOM injection.
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ProAgent: Harnessing On-Demand Sensory Contexts for Proactive LLM Agent Systems in the Wild
ProAgent uses on-demand tiered perception and context-aware LLM reasoning to deliver proactive assistance on AR glasses, achieving up to 27.7% higher prediction accuracy and 20.5% lower false detections than baselines.
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AutoGUI-v2: A Comprehensive Multi-Modal GUI Functionality Understanding Benchmark
AutoGUI-v2 is a new benchmark exposing that VLMs handle basic GUI grounding but struggle with complex interaction logic and state prediction.
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SoK: Agentic Skills -- Beyond Tool Use in LLM Agents
The paper systematizes agentic skills beyond tool use, providing design pattern and representation-scope taxonomies plus security analysis of malicious skill infiltration in agent marketplaces.
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AgentProg: Empowering Long-Horizon GUI Agents with Program-Guided Context Management
AgentProg reframes interaction history as a program with variables and control flow, plus a belief state for partial observability, achieving SOTA success rates on long-horizon GUI benchmarks while baselines degrade.
-
DroidRetriever: A Transparent and Steerable Automation System for Collaborative Mobile Information Seeking
DroidRetriever is a transparent steerable mobile automation system that decomposes information-seeking tasks with multi-LLM agents, navigates apps, synthesizes reports with screenshots, and provides a dashboard for real-time user intervention and privacy pauses.
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InfiGUI-R1: Advancing Multimodal GUI Agents from Reactive Actors to Deliberative Reasoners
InfiGUI-R1 uses Reasoning Injection via spatial distillation followed by Deliberation Enhancement via RL to evolve GUI agents from reactive actors to deliberative reasoners, reporting strong performance on grounding and trajectory tasks.
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UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning
UI-R1 shows rule-based RL with GRPO on 136 GUI tasks improves a 3B MLLM's action prediction accuracy by 6-22% over its base model and matches larger SFT-trained models.
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Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction
Aguvis presents a pure vision-based framework for autonomous GUI agents using structured reasoning via inner monologue, a new multimodal dataset, and two-stage training to reach SOTA on offline and online benchmarks.
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OS-ATLAS: A Foundation Action Model for Generalist GUI Agents
OS-Atlas, trained on the largest open-source cross-platform GUI grounding corpus of 13 million elements, outperforms prior open-source models on six benchmarks across mobile, desktop, and web platforms.
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Mobile-Agent: Autonomous Multi-Modal Mobile Device Agent with Visual Perception
Mobile-Agent is a vision-centric autonomous agent that uses MLLMs to perceive UI elements, plan complex multi-step tasks, and operate mobile apps without relying on XML or system metadata, showing strong results on the introduced Mobile-Eval benchmark.
-
SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents
SeeClick improves visual GUI agents via GUI grounding pre-training on automatically curated data and introduces the ScreenSpot benchmark, with results indicating that stronger grounding boosts downstream task performance.
-
A Survey on Large Language Model based Autonomous Agents
A survey of LLM-based autonomous agents that proposes a unified framework for their construction and reviews applications in social science, natural science, and engineering along with evaluation methods and future directions.
-
Less Detail, Better Answers: Degradation-Driven Prompting for VQA
Degradation-Driven Prompting improves VQA by intentionally reducing image detail and using masks, lines, and examples to guide models toward essential structures.
-
Growing a Multi-head Twig via Distillation and Reinforcement Learning to Accelerate Large Vision-Language Models
TwigVLM adds a twig module to VLMs for twig-guided token pruning and self-speculative decoding, retaining 96% performance after pruning 88.9% visual tokens and delivering 154% speedup on long responses for LLaVA-1.5-7B.
-
Plan-and-Act: Improving Planning of Agents for Long-Horizon Tasks
Plan-and-Act trains a dedicated Planner on synthetic plan-annotated trajectories to generate high-level plans that an Executor follows, reaching 57.58% success on WebArena-Lite and 81.36% on WebVoyager.
-
A Comprehensive Survey of Agents for Computer Use: Foundations, Challenges, and Future Directions
A survey of 87 agents for computer use and 33 datasets that introduces a three-dimensional taxonomy across domain, interaction, and agent perspectives and identifies six research gaps.
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Large Language Model-Brained GUI Agents: A Survey
A survey consolidating frameworks, data practices, large action models, benchmarks, applications, and research gaps in LLM-brained GUI agents.
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X-OmniClaw Technical Report: A Unified Mobile Agent for Multimodal Understanding and Interaction
Describes X-OmniClaw, a multimodal mobile agent architecture using Omni Perception, Memory, and Action modules with behavior cloning for Android task execution.
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A Survey on Multimodal Large Language Models
This survey organizes the architectures, training strategies, data, evaluation methods, extensions, and challenges of Multimodal Large Language Models.
- MMSkills: Towards Multimodal Skills for General Visual Agents
- A Comprehensive Survey on Agent Skills: Taxonomy, Techniques, and Applications