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Lvsm: A large view synthesis model with minimal 3d inductive bias

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23 Pith papers citing it
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abstract

We propose the Large View Synthesis Model (LVSM), a novel transformer-based approach for scalable and generalizable novel view synthesis from sparse-view inputs. We introduce two architectures: (1) an encoder-decoder LVSM, which encodes input image tokens into a fixed number of 1D latent tokens, functioning as a fully learned scene representation, and decodes novel-view images from them; and (2) a decoder-only LVSM, which directly maps input images to novel-view outputs, completely eliminating intermediate scene representations. Both models bypass the 3D inductive biases used in previous methods -- from 3D representations (e.g., NeRF, 3DGS) to network designs (e.g., epipolar projections, plane sweeps) -- addressing novel view synthesis with a fully data-driven approach. While the encoder-decoder model offers faster inference due to its independent latent representation, the decoder-only LVSM achieves superior quality, scalability, and zero-shot generalization, outperforming previous state-of-the-art methods by 1.5 to 3.5 dB PSNR. Comprehensive evaluations across multiple datasets demonstrate that both LVSM variants achieve state-of-the-art novel view synthesis quality. Notably, our models surpass all previous methods even with reduced computational resources (1-2 GPUs). Please see our website for more details: https://haian-jin.github.io/projects/LVSM/ .

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2026 18 2025 5

representative citing papers

Novel View Synthesis as Video Completion

cs.CV · 2026-04-09 · unverdicted · novelty 7.0

Video diffusion models can be adapted into permutation-invariant generators for sparse novel view synthesis by treating the problem as video completion and removing temporal order cues.

ART: Articulated Reconstruction Transformer

cs.CV · 2025-12-16 · unverdicted · novelty 7.0

ART is a category-agnostic transformer that maps sparse multi-state RGB images to per-part 3D geometry, texture, and articulation parameters via learnable part slots.

PIXLRelight: Controllable Relighting via Intrinsic Conditioning

cs.CV · 2026-05-18 · unverdicted · novelty 6.0

A transformer-based neural renderer that transfers arbitrary PBR lighting to single images via shared intrinsic conditioning extracted from both multi-illumination photos and path-traced coarse 3D renders.

Test-Time Training Done Right

cs.LG · 2025-05-29 · conditional · novelty 6.0

Large-chunk online updates during inference let test-time training scale state capacity to 40% of model size and handle contexts up to 1M tokens without custom kernels.

URoPE: Universal Relative Position Embedding across Geometric Spaces

cs.CV · 2026-04-20 · conditional · novelty 5.0

RR2D reconstructs a virtual analog-domain covariance from partially observed hybrid array data via Toeplitz-constrained matrix completion, enabling practical hybrid SMI beamforming that outperforms direct hybrid SMI by 3-4 dB in SINR.

ViPE: Video Pose Engine for 3D Geometric Perception

cs.CV · 2025-08-12 · unverdicted · novelty 5.0

ViPE estimates camera intrinsics, motion, and dense near-metric depth from uncalibrated videos, outperforming baselines on TUM and KITTI while releasing annotations for 96M frames across real and generated videos.

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Showing 23 of 23 citing papers.