World Tracing introduces a multi-layer pixel-aligned 3D point representation instantiated via a diffusion transformer (WT-DiT) trained with pixel-space flow matching to jointly reconstruct visible surfaces and generate occluded geometry.
Gaussian vari- ation field diffusion for high-fidelity video-to-4d synthesis
6 Pith papers cite this work. Polarity classification is still indexing.
citation-role summary
citation-polarity summary
fields
cs.CV 6years
2026 6verdicts
UNVERDICTED 6roles
baseline 1polarities
baseline 1representative citing papers
PerpetualWonder introduces a closed-loop generative simulator with a unified physical-visual representation for long-horizon action-conditioned 4D scene generation from one image.
HAT-4D presents an agentic VLM-plus-human-in-the-loop pipeline for monocular 4D multi-object interaction reconstruction and releases the MVOIK-4D benchmark.
Helix4D generates high-quality dynamic 4D meshes from videos by extending Trellis2 with sliding-window cross-frame attention anchored on the first frame and a repurposed 4D temporal encoding.
A training-free Spatio-Temporal Attention Chain framework accelerates 4D mesh generation 13x, improves quality, scales to 16x longer videos, and supports downstream tracking and camera estimation.
Velox compresses dynamic point clouds into latent tokens that support geometry via 4D surface modeling and appearance via 3D Gaussians, showing strong results on video-to-4D generation, tracking, and image-to-4D cloth simulation.
citing papers explorer
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World Tracing: Generative Pixel-Aligned Geometry Beyond the Visible
World Tracing introduces a multi-layer pixel-aligned 3D point representation instantiated via a diffusion transformer (WT-DiT) trained with pixel-space flow matching to jointly reconstruct visible surfaces and generate occluded geometry.
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PerpetualWonder: Long-Horizon Action-Conditioned 4D Scene Generation
PerpetualWonder introduces a closed-loop generative simulator with a unified physical-visual representation for long-horizon action-conditioned 4D scene generation from one image.
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HAT-4D: Lifting Monocular Video for 4D Multi-Object Interactions via Human-Agent Collaboration
HAT-4D presents an agentic VLM-plus-human-in-the-loop pipeline for monocular 4D multi-object interaction reconstruction and releases the MVOIK-4D benchmark.
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Helix4D: Complex 4D Mesh Generation
Helix4D generates high-quality dynamic 4D meshes from videos by extending Trellis2 with sliding-window cross-frame attention anchored on the first frame and a repurposed 4D temporal encoding.
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Fast 4D Mesh Generation by Spatio-Temporal Attention Chains
A training-free Spatio-Temporal Attention Chain framework accelerates 4D mesh generation 13x, improves quality, scales to 16x longer videos, and supports downstream tracking and camera estimation.
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Velox: Learning Representations of 4D Geometry and Appearance
Velox compresses dynamic point clouds into latent tokens that support geometry via 4D surface modeling and appearance via 3D Gaussians, showing strong results on video-to-4D generation, tracking, and image-to-4D cloth simulation.