PointForward uses sparse world-space 3D queries and scene graphs to deliver consistent single-pass reconstruction of dynamic driving scenes via point-aligned representations.
Storm: Spatio-temporal re- construction model for large-scale outdoor scenes
9 Pith papers cite this work. Polarity classification is still indexing.
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cs.CV 9representative citing papers
ConFixGS repairs feedforward 3D Gaussian Splatting with confidence-aware diffusion priors, delivering up to 3.68 dB PSNR gains and halved FID scores on Waymo, nuScenes, and KITTI novel view synthesis tasks.
Ground4D resolves temporal conflicts in feedforward 4D Gaussian reconstruction for off-road scenes via voxel-grounded temporal aggregation with intra-voxel softmax and surface normal regularization, outperforming prior methods on ORAD-3D and RELLIS-3D while generalizing zero-shot.
TokenGS uses learnable Gaussian tokens in an encoder-decoder architecture to regress 3D means directly, achieving SOTA feed-forward reconstruction on static and dynamic scenes with better robustness.
EnerGS introduces an energy-based soft guidance mechanism for partial geometry in 3D Gaussian Splatting to improve reconstruction quality and reduce overfitting in sparse outdoor settings.
GaussianDWM uses 3D Gaussians with embedded linguistic features, language-guided sampling, and dual-condition generation for unified scene understanding and multi-modal output in driving world models.
Flux4D reconstructs large-scale dynamic 4D scenes unsupervised by predicting moving 3D Gaussians from photometric losses and static regularization when trained across multiple scenes.
SimScale synthesizes unseen driving states from real logs via neural rendering and reactive environments, generates pseudo-expert trajectories, and shows that co-training on real plus simulated data improves planning robustness and generalization on real benchmarks, with gains scaling by simulation
citing papers explorer
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PointForward: Feedforward Driving Reconstruction through Point-Aligned Representations
PointForward uses sparse world-space 3D queries and scene graphs to deliver consistent single-pass reconstruction of dynamic driving scenes via point-aligned representations.
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ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenes
ConFixGS repairs feedforward 3D Gaussian Splatting with confidence-aware diffusion priors, delivering up to 3.68 dB PSNR gains and halved FID scores on Waymo, nuScenes, and KITTI novel view synthesis tasks.
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Ground4D: Spatially-Grounded Feedforward 4D Reconstruction for Unstructured Off-Road Scenes
Ground4D resolves temporal conflicts in feedforward 4D Gaussian reconstruction for off-road scenes via voxel-grounded temporal aggregation with intra-voxel softmax and surface normal regularization, outperforming prior methods on ORAD-3D and RELLIS-3D while generalizing zero-shot.
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TokenGS: Decoupling 3D Gaussian Prediction from Pixels with Learnable Tokens
TokenGS uses learnable Gaussian tokens in an encoder-decoder architecture to regress 3D means directly, achieving SOTA feed-forward reconstruction on static and dynamic scenes with better robustness.
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EnerGS: Energy-Based Gaussian Splatting with Partial Geometric Priors
EnerGS introduces an energy-based soft guidance mechanism for partial geometry in 3D Gaussian Splatting to improve reconstruction quality and reduce overfitting in sparse outdoor settings.
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GaussianDWM: 3D Gaussian Driving World Model for Unified Scene Understanding and Multi-Modal Generation
GaussianDWM uses 3D Gaussians with embedded linguistic features, language-guided sampling, and dual-condition generation for unified scene understanding and multi-modal output in driving world models.
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Flux4D: Flow-based Unsupervised 4D Reconstruction
Flux4D reconstructs large-scale dynamic 4D scenes unsupervised by predicting moving 3D Gaussians from photometric losses and static regularization when trained across multiple scenes.
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SimScale: Learning to Drive via Real-World Simulation at Scale
SimScale synthesizes unseen driving states from real logs via neural rendering and reactive environments, generates pseudo-expert trajectories, and shows that co-training on real plus simulated data improves planning robustness and generalization on real benchmarks, with gains scaling by simulation
- Xiaomi Auto World Model: A Joint World Model Integrating Reconstruction and Generation for Autonomous Driving