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arxiv: 1703.00461 · v2 · pith:6GGKIAT6new · submitted 2017-03-01 · 🧮 math.OC · cs.RO

Reactive Trajectory Generation in an Unknown Environment

classification 🧮 math.OC cs.RO
keywords trajectorygenerationunknownalgorithmenvironmentvehiclevehiclesmoving
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Autonomous trajectory generation for unmanned aerial vehicles (UAVs) in unknown environments continues to be an important research area as UAVs become more prolific. We define a trajectory generation algorithm for a vehicle in an unknown environment with wind disturbances, that relies only on the vehicle's on-board distance sensors and communication with other vehicles within a finite region to generate a smooth, collision-free trajectory up to the fourth derivative. The proposed trajectory generation algorithm can be used in conjunction with high-level planners and low-level motion controllers. The algorithm provides guarantees that the trajectory does not violate the vehicle's thrust limitation, sensor constraints, or a user-defined clearance radius around other vehicles and obstacles. Simulation results of a quadrotor moving through an unknown environment with a moving obstacle demonstrates the trajectory generation performance.

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