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Making Sense of Vision and Touch: Learning Multimodal Representations for Contact-Rich Tasks

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arxiv 1907.13098 v1 pith:DFMM2RCA submitted 2019-07-28 cs.RO cs.LG

classification cs.ROcs.LG
keywords learningcontact-richdifferentinputsmultimodalrepresentationrobotsample
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Contact-rich manipulation tasks in unstructured environments often require both haptic and visual feedback. It is non-trivial to manually design a robot controller that combines these modalities which have very different characteristics. While deep reinforcement learning has shown success in learning control policies for high-dimensional inputs, these algorithms are generally intractable to deploy on real robots due to sample complexity. In this work, we use self-supervision to learn a compact and multimodal representation of our sensory inputs, which can then be used to improve the sample efficiency of our policy learning. Evaluating our method on a peg insertion task, we show that it generalizes over varying geometries, configurations, and clearances, while being robust to external perturbations. We also systematically study different self-supervised learning objectives and representation learning architectures. Results are presented in simulation and on a physical robot.

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  1. TacWAM: Anchor-Guided World Action Model with Mechanics-Aware Tactile Prediction

    cs.RO 2026-07 conditional novelty 5.0 of 10

    Mechanics-aware future tactile prediction plus history and train-time isolation of future tokens raises real-robot contact-rich success from ~37.5% to 75% average.

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