Pith. sign in

REVIEW

Randomized Policy Learning for Continuous State and Action MDPs

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2006.04331 v2 pith:3SKMMODO submitted 2020-06-08 cs.LG cs.AIstat.ML

classification cs.LGcs.AIstat.ML
keywords networkspolicydeepperformancerandomizedactionalgorithmchallenging
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
read the original abstract

Deep reinforcement learning methods have achieved state-of-the-art results in a variety of challenging, high-dimensional domains ranging from video games to locomotion. The key to success has been the use of deep neural networks used to approximate the policy and value function. Yet, substantial tuning of weights is required for good results. We instead use randomized function approximation. Such networks are not only cheaper than training fully connected networks but also improve the numerical performance. We present \texttt{RANDPOL}, a generalized policy iteration algorithm for MDPs with continuous state and action spaces. Both the policy and value functions are represented with randomized networks. We also give finite time guarantees on the performance of the algorithm. Then we show the numerical performance on challenging environments and compare them with deep neural network based algorithms.

Discussion (0). Continue with ORCID to comment.

Pith tools