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The Electromagnetic Balance Game: A Probabilistic Perspective

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arxiv 2007.10735 v2 pith:LZ6RKQLT submitted 2020-07-21 cs.IT cs.AImath.IT

classification cs.ITcs.AImath.IT
keywords balancegameprobabilisticcodingplayersometheoryvariants
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Finding a counterfeit coin with the different weight from a set of visually identical coin using a balance, usually a two-armed balance, known as the balance question, is an intersting and inspiring question. Its variants involve diversified toolkits including information theory, coding theory, optimization, probabilistic theory, combinatorics and a lot of quick wits. In this paper some variants of the balance game are dicussed, especially from a probabilistic perspective. Unlike the gravity field setting, we adopt an electromagnetic field, where tighter bounds for some variants of the balance game can be found. We focus on the predetermined setting, where the player has to arrange the strategy without observing the outcome of the balancing. The sufficient condition for the balance to win is obtained by adopting a coding scheme. Apart from designing a delicate encoding framework, we also propose and analyze the performance of a completely randomized strategy. The optimal behavior of a randomized player is derived. Then we rise the dishonest balance game, in which the balance can adversely cheat the player. We present some elementary results on the analysis of dishonest balance game using probabilistic method at length. Its relationship with Shannon' s coding theorem in a noisy channel is also revealed.

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