Pith. sign in

REVIEW

AutoInt: Automatic Integration for Fast Neural Volume Rendering

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2012.01714 v2 pith:BMHBBGPT submitted 2020-12-03 cs.CV cs.GRcs.LG

classification cs.CVcs.GRcs.LG
keywords neuralnetworkrenderinggraphimageintegrationqualityvolume
verification ladder T0 review T1 audit T2 compute T3 formal

Signed reviews

No signed human review yet.

0 comments
read the original abstract

Numerical integration is a foundational technique in scientific computing and is at the core of many computer vision applications. Among these applications, neural volume rendering has recently been proposed as a new paradigm for view synthesis, achieving photorealistic image quality. However, a fundamental obstacle to making these methods practical is the extreme computational and memory requirements caused by the required volume integrations along the rendered rays during training and inference. Millions of rays, each requiring hundreds of forward passes through a neural network are needed to approximate those integrations with Monte Carlo sampling. Here, we propose automatic integration, a new framework for learning efficient, closed-form solutions to integrals using coordinate-based neural networks. For training, we instantiate the computational graph corresponding to the derivative of the network. The graph is fitted to the signal to integrate. After optimization, we reassemble the graph to obtain a network that represents the antiderivative. By the fundamental theorem of calculus, this enables the calculation of any definite integral in two evaluations of the network. Applying this approach to neural rendering, we improve a tradeoff between rendering speed and image quality: improving render times by greater than 10 times with a tradeoff of slightly reduced image quality.

Discussion (0). Continue with ORCID to comment.

Pith tools