pith. sign in

arxiv: 2310.14554 · v2 · pith:MWZK7FKVnew · submitted 2023-10-23 · 💻 cs.LG · cs.AI· cs.HC

Making RL with Preference-based Feedback Efficient via Randomization

classification 💻 cs.LG cs.AIcs.HC
keywords algorithmcomplexityqueryalgorithmsefficientfeedbacklearningnear-optimal
0
0 comments X
read the original abstract

Reinforcement Learning algorithms that learn from human feedback (RLHF) need to be efficient in terms of statistical complexity, computational complexity, and query complexity. In this work, we consider the RLHF setting where the feedback is given in the format of preferences over pairs of trajectories. In the linear MDP model, using randomization in algorithm design, we present an algorithm that is sample efficient (i.e., has near-optimal worst-case regret bounds) and has polynomial running time (i.e., computational complexity is polynomial with respect to relevant parameters). Our algorithm further minimizes the query complexity through a novel randomized active learning procedure. In particular, our algorithm demonstrates a near-optimal tradeoff between the regret bound and the query complexity. To extend the results to more general nonlinear function approximation, we design a model-based randomized algorithm inspired by the idea of Thompson sampling. Our algorithm minimizes Bayesian regret bound and query complexity, again achieving a near-optimal tradeoff between these two quantities. Computation-wise, similar to the prior Thompson sampling algorithms under the regular RL setting, the main computation primitives of our algorithm are Bayesian supervised learning oracles which have been heavily investigated on the empirical side when applying Thompson sampling algorithms to RL benchmark problems.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Online KL-Regularized Reinforcement Learning with Function Approximation under Misspecification

    cs.LG 2026-06 unverdicted novelty 7.0

    Introduces KL misspecification for bandits and RL under function approximation and proves explicit KL-regret bounds for regression-based Gibbs algorithms that recover the realizable case.

  2. Policy Gradient Primal-Dual Method for Safe Reinforcement Learning from Human Feedback

    cs.LG 2026-04 unverdicted novelty 7.0

    Primal-dual policy gradient algorithms achieve global non-asymptotic convergence for safe RLHF cast as infinite-horizon discounted CMDPs without fitting reward models.

  3. OPRIDE: Offline Preference-based Reinforcement Learning via In-Dataset Exploration

    cs.LG 2026-02 unverdicted novelty 6.0

    OPRIDE improves query efficiency in offline PbRL via a principled in-dataset exploration strategy and discount scheduling, outperforming prior methods with fewer queries and providing theoretical guarantees.