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Deform3DGS: Flexible Deformation for Fast Surgical Scene Reconstruction with Gaussian Splatting

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arxiv 2405.17835 v3 pith:PSOJMR4T submitted 2024-05-28 cs.CV

Deform3DGS: Flexible Deformation for Fast Surgical Scene Reconstruction with Gaussian Splatting

classification cs.CV
keywords reconstructiondeformationrenderingscenesurgicaldeform3dgsfastflexible
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Tissue deformation poses a key challenge for accurate surgical scene reconstruction. Despite yielding high reconstruction quality, existing methods suffer from slow rendering speeds and long training times, limiting their intraoperative applicability. Motivated by recent progress in 3D Gaussian Splatting, an emerging technology in real-time 3D rendering, this work presents a novel fast reconstruction framework, termed Deform3DGS, for deformable tissues during endoscopic surgery. Specifically, we introduce 3D GS into surgical scenes by integrating a point cloud initialization to improve reconstruction. Furthermore, we propose a novel flexible deformation modeling scheme (FDM) to learn tissue deformation dynamics at the level of individual Gaussians. Our FDM can model the surface deformation with efficient representations, allowing for real-time rendering performance. More importantly, FDM significantly accelerates surgical scene reconstruction, demonstrating considerable clinical values, particularly in intraoperative settings where time efficiency is crucial. Experiments on DaVinci robotic surgery videos indicate the efficacy of our approach, showcasing superior reconstruction fidelity PSNR: (37.90) and rendering speed (338.8 FPS) while substantially reducing training time to only 1 minute/scene. Our code is available at https://github.com/jinlab-imvr/Deform3DGS.

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Cited by 1 Pith paper

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  1. G-SHARP: Gaussian Surgical Hardware Accelerated Real-time Pipeline

    cs.CV 2025-12 unverdicted novelty 5.0

    G-SHARP is a Gaussian splatting pipeline for real-time deformable tissue reconstruction in surgery, built on the open GSplat rasterizer and deployed via Holoscan on NVIDIA edge hardware with claimed state-of-the-art r...