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InVi: Object Insertion In Videos Using Off-the-Shelf Diffusion Models

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arxiv 2407.10958 v1 pith:U4YKPK63 submitted 2024-07-15 cs.CV

classification cs.CV
keywords diffusioninviobjectblendingframeframesinpaintinglayers
verification ladder T0 review T1 audit T2 compute T3 formal
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We introduce InVi, an approach for inserting or replacing objects within videos (referred to as inpainting) using off-the-shelf, text-to-image latent diffusion models. InVi targets controlled manipulation of objects and blending them seamlessly into a background video unlike existing video editing methods that focus on comprehensive re-styling or entire scene alterations. To achieve this goal, we tackle two key challenges. Firstly, for high quality control and blending, we employ a two-step process involving inpainting and matching. This process begins with inserting the object into a single frame using a ControlNet-based inpainting diffusion model, and then generating subsequent frames conditioned on features from an inpainted frame as an anchor to minimize the domain gap between the background and the object. Secondly, to ensure temporal coherence, we replace the diffusion model's self-attention layers with extended-attention layers. The anchor frame features serve as the keys and values for these layers, enhancing consistency across frames. Our approach removes the need for video-specific fine-tuning, presenting an efficient and adaptable solution. Experimental results demonstrate that InVi achieves realistic object insertion with consistent blending and coherence across frames, outperforming existing methods.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Aligned Stable Inpainting: Mitigating Unwanted Object Insertion and Preserving Color Consistency

    cs.CV 2026-01 conditional novelty 6.0 of 10

    ASUKA uses MAE priors and a harmonization VAE decoder to reduce hallucinated objects and color shifts in latent diffusion inpainting.

  2. InsertAnywhere: Geometrically Grounded and Optics-Aware Video Object Insertion

    cs.CV 2025-12 conditional novelty 6.0 of 10

    InsertAnywhere inserts a reference object into arbitrary videos by reconstructing 4D geometry to propagate a user-given placement across frames and fine-tuning video diffusion on ROSE++, a removal-to-insertion dataset...

  3. Populate-A-Scene: Affordance-Aware Human Video Generation

    cs.CV 2025-07 conditional novelty 6.0 of 10

    A fine-tuned text-to-video model inserts a person into a scene and generates an interaction video without bounding boxes or pose input, and its attention maps reveal a latent sense of affordance.

  4. AniCrafter: Customizing Realistic Human-Centric Animation via Avatar-Background Conditioning in Video Diffusion Models

    cs.CV 2025-05 conditional novelty 6.0 of 10

    A diffusion model animates a character into arbitrary dynamic backgrounds by conditioning on a rendered 3D-avatar video, reframing open-domain animation as a restoration problem.

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