pith. sign in

arxiv: 2410.10774 · v1 · pith:FG4KW6GUnew · submitted 2024-10-14 · 💻 cs.CV

Cavia: Camera-controllable Multi-view Video Diffusion with View-Integrated Attention

classification 💻 cs.CV
keywords caviavideoscameraattentionconsistencygenerationmulti-viewallows
0
0 comments X
read the original abstract

In recent years there have been remarkable breakthroughs in image-to-video generation. However, the 3D consistency and camera controllability of generated frames have remained unsolved. Recent studies have attempted to incorporate camera control into the generation process, but their results are often limited to simple trajectories or lack the ability to generate consistent videos from multiple distinct camera paths for the same scene. To address these limitations, we introduce Cavia, a novel framework for camera-controllable, multi-view video generation, capable of converting an input image into multiple spatiotemporally consistent videos. Our framework extends the spatial and temporal attention modules into view-integrated attention modules, improving both viewpoint and temporal consistency. This flexible design allows for joint training with diverse curated data sources, including scene-level static videos, object-level synthetic multi-view dynamic videos, and real-world monocular dynamic videos. To our best knowledge, Cavia is the first of its kind that allows the user to precisely specify camera motion while obtaining object motion. Extensive experiments demonstrate that Cavia surpasses state-of-the-art methods in terms of geometric consistency and perceptual quality. Project Page: https://ir1d.github.io/Cavia/

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 6 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Look-Before-Move: Narrative-Grounded World Visual Attention in Dynamic 3D Story Worlds

    cs.AI 2026-06 unverdicted novelty 7.0

    Look-Before-Move separates narrative observation specification from camera motion via semantic contracts, Monte Carlo viewpoint search, and trajectory grounding, tested on a new 50-story 3D benchmark.

  2. Look-Before-Move: Narrative-Grounded World Visual Attention in Dynamic 3D Story Worlds

    cs.AI 2026-06 unverdicted novelty 7.0

    Look-Before-Move is a framework that converts narrative intent into Semantic Observation Contracts, uses Monte Carlo Viewpoint Search for feasible viewpoints, and applies Semantic Trajectory Grounding for coherent cam...

  3. Probing into Camera Control of Video Models

    cs.CV 2026-05 unverdicted novelty 7.0

    A training-free method reformulates camera control as geometric displacement fields applied via differentiable latent resampling, enabling control and bias probing in video diffusion models.

  4. Prisma-World: Camera-Controllable Multi-Agent Video World Model

    cs.CV 2026-06 unverdicted novelty 6.0

    Prisma-World is a diffusion-based multi-agent video model that uses joint full-attention, multi-agent RoPE, and relative camera geometry injection plus curriculum training to produce consistent cross-view videos from ...

  5. CameraCtrl: Enabling Camera Control for Text-to-Video Generation

    cs.CV 2024-04 unverdicted novelty 6.0

    CameraCtrl enables accurate camera pose control in video diffusion models through a trained plug-and-play module and dataset choices emphasizing diverse camera trajectories with matching appearance.

  6. OptiWorld: Optimal Control for Video World Generation under Physical Constraints

    cs.CV 2026-05 unverdicted novelty 5.0

    OptiWorld inserts a classical optimal-control layer that extracts a world state, plans an optimal trajectory on a geometric manifold under physical constraints, and renders the video conditioned on that trajectory.