GaussianUpdate: Continual 3D Gaussian Splatting Update for Changing Environments
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Novel view synthesis with neural models has advanced rapidly in recent years, yet adapting these models to scene changes remains an open problem. Existing methods are either labor-intensive, requiring extensive model retraining, or fail to capture detailed types of changes over time. In this paper, we present GaussianUpdate, a novel approach that combines 3D Gaussian representation with continual learning to address these challenges. Our method effectively updates the Gaussian radiance fields with current data while preserving information from past scenes. Unlike existing methods, GaussianUpdate explicitly models different types of changes through a novel multi-stage update strategy. Additionally, we introduce a visibility-aware continual learning approach with generative replay, enabling self-aware updating without the need to store images. The experiments on the benchmark dataset demonstrate our method achieves superior and real-time rendering with the capability of visualizing changes over different times
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LTGS: Long-Term Gaussian Scene Chronology From Sparse View Updates
LTGS uses object template Gaussians as reusable priors that are refined via a pipeline to model long-term scene chronology from sparse-view updates in 3D Gaussian Splatting.
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