Learnable SMPLify: A Neural Solution for Optimization-Free Human Pose Inverse Kinematics
Reviewed by Pith T0 review T1 audit T2 compute T3 formal T4 reserved pith:GMJTRYKTrecord.jsonopen to challenge →
read the original abstract
In 3D human pose and shape estimation, SMPLify remains a robust baseline that solves inverse kinematics (IK) through iterative optimization. However, its high computational cost limits its practicality. Recent advances across domains have shown that replacing iterative optimization with data-driven neural networks can achieve significant runtime improvements without sacrificing accuracy. Motivated by this trend, we propose Learnable SMPLify, a neural framework that replaces the iterative fitting process in SMPLify with a single-pass regression model. The design of our framework targets two core challenges in neural IK: data construction and generalization. To enable effective training, we propose a temporal sampling strategy that constructs initialization-target pairs from sequential frames. To improve generalization across diverse motions and unseen poses, we propose a human-centric normalization scheme and residual learning to narrow the solution space. Learnable SMPLify supports both sequential inference and plug-in post-processing to refine existing image-based estimators. Extensive experiments demonstrate that our method establishes itself as a practical and simple baseline: it achieves nearly 200x faster runtime compared to SMPLify, generalizes well to unseen 3DPW and RICH, and operates in a model-agnostic manner when used as a plug-in tool on LucidAction. The code is available at https://github.com/Charrrrrlie/Learnable-SMPLify.
This paper has not been read by Pith yet.
Forward citations
Cited by 2 Pith papers
-
HumanSplatHMR: Closing the Loop Between Human Mesh Recovery and Gaussian Splatting Avatar
HumanSplatHMR closes the loop between human mesh recovery and Gaussian Splatting by using photometric, segmentation, and depth losses to refine poses during avatar optimization.
-
HumanSplatHMR: Closing the Loop Between Human Mesh Recovery and Gaussian Splatting Avatar
HumanSplatHMR jointly refines 3D human poses and learns Gaussian Splatting avatars by backpropagating photometric, segmentation, and depth losses through a differentiable renderer to improve novel-view and novel-pose ...
discussion (0)
Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.