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N-body simulations with two-orders-of-magnitude higher performance using wavelets
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N-body simulations with two-orders-of-magnitude higher performance using wavelets
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Noise is a problem of major concern for N-body simulations of structure formation in the early Universe, of galaxies and plasmas. Here for the first time we use wavelets to remove noise from N-body simulations of disc galaxies, and show that they become equivalent to simulations with two orders of magnitude more particles. We expect a comparable improvement in performance for cosmological and plasma simulations. Our wavelet code will be described in a following paper, and will then be available on request.
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