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arxiv: quant-ph/0102008 · v1 · submitted 2001-02-01 · 🪐 quant-ph · cond-mat

Evolutionary quantum game

classification 🪐 quant-ph cond-mat
keywords gamequantumclassicalperformanceplayersagentattractorsbetter
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We present the first study of a dynamical quantum game. Each agent has a `memory' of her performance over the previous m timesteps, and her strategy can evolve in time. The game exhibits distinct regimes of optimality. For small m the classical game performs better, while for intermediate m the relative performance depends on whether the source of qubits is `corrupt'. For large m, the quantum players dramatically outperform the classical players by `freezing' the game into high-performing attractors in which evolution ceases.

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