Pith. sign in

REVIEW

Optimal computation of brightness integrals parametrized on the unit sphere

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 1201.2822 v1 pith:DOJ4HIW3 submitted 2012-01-13 astro-ph.EP cs.NAmath.NA

Optimal computation of brightness integrals parametrized on the unit sphere

classification astro-ph.EP cs.NAmath.NA
keywords methodcomputationsphereunitaccuracyfasterinversionlightcurve
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
0 comments
read the original abstract

We compare various approaches to find the most efficient method for the practical computation of the lightcurves (integrated brightnesses) of irregularly shaped bodies such as asteroids at arbitrary viewing and illumination geometries. For convex models, this reduces to the problem of the numerical computation of an integral over a simply defined part of the unit sphere. We introduce a fast method, based on Lebedev quadratures, which is optimal for both lightcurve simulation and inversion in the sense that it is the simplest and fastest widely applicable procedure for accuracy levels corresponding to typical data noise. The method requires no tessellation of the surface into a polyhedral approximation. At the accuracy level of 0.01 mag, it is up to an order of magnitude faster than polyhedral sums that are usually applied to this problem, and even faster at higher accuracies. This approach can also be used in other similar cases that can be modelled on the unit sphere. The method is easily implemented in lightcurve inversion by a simple alteration of the standard algorithm/software.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.