Pith. sign in

REVIEW 1 cited by

Methods for computing state similarity in Markov Decision Processes

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 1206.6836 v1 pith:RZ2W23OH submitted 2012-06-27 cs.AI

Methods for computing state similarity in Markov Decision Processes

classification cs.AI
keywords aggregationmanymethodsmetricmetricssimilaritystatestates
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
0 comments
read the original abstract

A popular approach to solving large probabilistic systems relies on aggregating states based on a measure of similarity. Many approaches in the literature are heuristic. A number of recent methods rely instead on metrics based on the notion of bisimulation, or behavioral equivalence between states (Givan et al, 2001, 2003; Ferns et al, 2004). An integral component of such metrics is the Kantorovich metric between probability distributions. However, while this metric enables many satisfying theoretical properties, it is costly to compute in practice. In this paper, we use techniques from network optimization and statistical sampling to overcome this problem. We obtain in this manner a variety of distance functions for MDP state aggregation, which differ in the tradeoff between time and space complexity, as well as the quality of the aggregation. We provide an empirical evaluation of these trade-offs.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Stable Deep Reinforcement Learning via Isotropic Gaussian Representations

    cs.LG 2026-02 conditional novelty 5.0

    Enforcing isotropic Gaussian structure on learned representations with the SIGReg regularizer improves stability and performance in PQN and PPO across Atari and Isaac Gym.