Pith. sign in

REVIEW 1 cited by

Policy iteration algorithm for zero-sum multichain stochastic games with mean payoff and perfect information

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 1208.0446 v1 pith:IMZY2HYJ submitted 2012-08-02 math.OC cs.GT

classification math.OCcs.GT
keywords gamesalgorithmmeanpayoffstochasticiterationnonlinearrelative
verification ladder T0 review T1 audit T2 compute T3 formal

Signed reviews

No signed human review yet.

0 comments
read the original abstract

We consider zero-sum stochastic games with finite state and action spaces, perfect information, mean payoff criteria, without any irreducibility assumption on the Markov chains associated to strategies (multichain games). The value of such a game can be characterized by a system of nonlinear equations, involving the mean payoff vector and an auxiliary vector (relative value or bias). We develop here a policy iteration algorithm for zero-sum stochastic games with mean payoff, following an idea of two of the authors (Cochet-Terrasson and Gaubert, C. R. Math. Acad. Sci. Paris, 2006). The algorithm relies on a notion of nonlinear spectral projection (Akian and Gaubert, Nonlinear Analysis TMA, 2003), which is analogous to the notion of reduction of super-harmonic functions in linear potential theory. To avoid cycling, at each degenerate iteration (in which the mean payoff vector is not improved), the new relative value is obtained by reducing the earlier one. We show that the sequence of values and relative values satisfies a lexicographical monotonicity property, which implies that the algorithm does terminate. We illustrate the algorithm by a mean-payoff version of Richman games (stochastic tug-of-war or discrete infinity Laplacian type equation), in which degenerate iterations are frequent. We report numerical experiments on large scale instances, arising from the latter games, as well as from monotone discretizations of a mean-payoff pursuit-evasion deterministic differential game.

Discussion (0). Continue with ORCID to comment.

Forward citations

Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Thresholds for sensitive optimality and Blackwell optimality in stochastic games

    cs.GT 2025-06 conditional novelty 7.0 of 10

    For perfect-information stochastic games, this paper derives the first explicit upper bounds on the d-sensitive discount threshold (for d≥0) and improved upper bounds on the Blackwell threshold.

Pith tools