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A short proof of correctness of the quasi-polynomial time algorithm for parity games
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Recently Cristian S. Calude, Sanjay Jain, Bakhadyr Khoussainov, Wei Li and Frank Stephan proposed a quasi-polynomial time algorithm for parity games. This paper proposes a short proof of correctness of their algorithm.
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Cited by 3 Pith papers
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The Random-Action-Removal algorithm solves n-state, m-action 2-player games in e^{O(√(n ln(m/n)))} time, improving the previous e^{O(√(n ln(m/√n)))} bound by exploiting the hypercube structure of the game.
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