Pith. sign in

REVIEW

A three-player coherent state embezzlement game

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 1802.04926 v3 pith:BCKRDWSP submitted 2018-02-14 quant-ph

A three-player coherent state embezzlement game

classification quant-ph
keywords gamestatevarepsilonarxivclassicalcoherententangledprobability
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
0 comments
read the original abstract

We introduce a three-player nonlocal game, with a finite number of classical questions and answers, such that the optimal success probability of $1$ in the game can only be achieved in the limit of strategies using arbitrarily high-dimensional entangled states. Precisely, there exists a constant $0 <c\leq 1$ such that to succeed with probability $1-\varepsilon$ in the game it is necessary to use an entangled state of at least $\Omega(\varepsilon^{-c})$ qubits, and it is sufficient to use a state of at most $O(\varepsilon^{-1})$ qubits. The game is based on the coherent state exchange game of Leung et al. (CJTCS 2013). In our game, the task of the quantum verifier is delegated to a third player by a classical referee. Our results complement those of Slofstra (arXiv:1703.08618) and Dykema et al. (arXiv:1709.05032), who obtained two-player games with similar (though quantitatively weaker) properties based on the representation theory of finitely presented groups and $C^*$-algebras respectively.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.