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Paper Citation Record · LEDGER

Human-level performance in first-person multiplayer games with population-based deep reinforcement learning

As of 4 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 5 inbound Pith citation observations for arXiv:1807.01281.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
1807.01281 v1

Coverage vector

measured 0 of 0 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links

measured 5 of 5 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-04T06:34:03.388597+00:00

measured 5 of 5 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-06-26T20:22:03.938518Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: pith, observed 2026-07-04T01:29:22.361097Z

Reference resolution

0 of 0 outbound references displayed

  • verified exact0
  • verified fuzzy0
  • unresolved0
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

No outbound reference observations are available for this paper version.

Pith citing papers

Observation 3bd05ed0-38a9-4f06-9e6b-32cbaa6a1827 · inbound

On the notion of number in humans and machines cites this paper.

On the notion of number in humans and machines Human-level performance in first-person multiplayer games with population-based deep reinforcement learning

Reference 29

Resolution
metadata mismatch
local_arxiv, observed 2026-05-25T15:00:57.445188Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.

source=arxiv_source observed=2026-05-25T15:00:17.763409Z digest=sha256:e24a4fe6576f78e9e8075673bb7bbd652a502a67af9295cbdae5cb10e97e9ad0

Observation 58115374-c171-405f-8e6c-5ab6fed567fe · inbound

Neural Network Verification for the Masses (of AI graduates) cites this paper.

Neural Network Verification for the Masses (of AI graduates) Human-level performance in first-person multiplayer games with population-based deep reinforcement learning

Reference 7

Resolution
metadata mismatch
local_arxiv, observed 2026-05-25T11:25:42.156643Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.

source=pdf_text observed=2026-05-25T11:23:56.153059Z digest=sha256:51945c078312b5d3df32f2d68b5c8d0e6248091a777a40f9100e29aae9be4a19

Observation 8f240c17-7c18-4a48-83fb-a598a4979438 · inbound

Arena: a toolkit for Multi-Agent Reinforcement Learning cites this paper.

Arena: a toolkit for Multi-Agent Reinforcement Learning Human-level performance in first-person multiplayer games with population-based deep reinforcement learning

Reference 4

Resolution
metadata mismatch
local_arxiv, observed 2026-05-24T18:36:19.055500Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.

source=pdf_text observed=2026-05-24T18:35:31.633881Z digest=sha256:c3fd70005418db76dc03d760c95f3fc298cbd981d82ec10f982f726d8a73ca57

Observation 6091da77-36a0-4fef-aa6b-11f8ca234899 · inbound

Dota 2 with Large Scale Deep Reinforcement Learning cites this paper.

Dota 2 with Large Scale Deep Reinforcement Learning Human-level performance in first-person multiplayer games with population-based deep reinforcement learning

Reference 32

Resolution
metadata mismatch
arxiv_id, observed 2026-05-12T22:18:15.804673Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.

source=pdf_text observed=2026-05-12T22:18:15.591361Z digest=sha256:9fc8aff706a0508349be00d15556e79d8321c559c4564b6093727a36e6724240

Observation d91981fe-2ca5-4c8d-b97a-0729fd598eb8 · inbound

Scaling Self-Play for End-to-End Driving cites this paper.

Scaling Self-Play for End-to-End Driving Human-level performance in first-person multiplayer games with population-based deep reinforcement learning

Reference 76

Resolution
verified exact
local_arxiv, observed 2026-07-04T01:29:22.362634Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-04T06:34:03.388597+00:00.

source=pdf_text observed=2026-06-26T20:22:03.938518Z digest=sha256:d09c615209bf3b17d6aa2cb6bf182c501f01789fa067b125162b5ee2028b1ecc