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Negative Update Intervals in Deep Multi-Agent Reinforcement Learning

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arxiv 1809.05096 v3 pith:BO6O7YM6 submitted 2018-09-13 cs.MA cs.AIcs.LG

classification cs.MAcs.AIcs.LG
keywords pathologiesgameslearningoptimaltowardsagentsapproachesconsistently
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In Multi-Agent Reinforcement Learning (MA-RL), independent cooperative learners must overcome a number of pathologies to learn optimal joint policies. Addressing one pathology often leaves approaches vulnerable towards others. For instance, hysteretic Q-learning addresses miscoordination while leaving agents vulnerable towards misleading stochastic rewards. Other methods, such as leniency, have proven more robust when dealing with multiple pathologies simultaneously. However, leniency has predominately been studied within the context of strategic form games (bimatrix games) and fully observable Markov games consisting of a small number of probabilistic state transitions. This raises the question of whether these findings scale to more complex domains. For this purpose we implement a temporally extend version of the Climb Game, within which agents must overcome multiple pathologies simultaneously, including relative overgeneralisation, stochasticity, the alter-exploration and moving target problems, while learning from a large observation space. We find that existing lenient and hysteretic approaches fail to consistently learn near optimal joint-policies in this environment. To address these pathologies we introduce Negative Update Intervals-DDQN (NUI-DDQN), a Deep MA-RL algorithm which discards episodes yielding cumulative rewards outside the range of expanding intervals. NUI-DDQN consistently gravitates towards optimal joint-policies in our environment, overcoming the outlined pathologies.

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  1. Mitigating Relative Over-Generalization in Multi-Agent Reinforcement Learning

    cs.LG 2024-11 conditional novelty 6.0 of 10

    MMQ mitigates relative over-generalization in decentralized MARL by taking the maximum over sampled next states predicted from quantile bounds.

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