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Multi-Target Embodied Question Answering

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arxiv 1904.04686 v1 pith:7NWWGY4H submitted 2019-04-09 cs.CV

Multi-Target Embodied Question Answering

classification cs.CV
keywords agentquestionanswerdressermultipleovenquestionsanswering
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Embodied Question Answering (EQA) is a relatively new task where an agent is asked to answer questions about its environment from egocentric perception. EQA makes the fundamental assumption that every question, e.g., "what color is the car?", has exactly one target ("car") being inquired about. This assumption puts a direct limitation on the abilities of the agent. We present a generalization of EQA - Multi-Target EQA (MT-EQA). Specifically, we study questions that have multiple targets in them, such as "Is the dresser in the bedroom bigger than the oven in the kitchen?", where the agent has to navigate to multiple locations ("dresser in bedroom", "oven in kitchen") and perform comparative reasoning ("dresser" bigger than "oven") before it can answer a question. Such questions require the development of entirely new modules or components in the agent. To address this, we propose a modular architecture composed of a program generator, a controller, a navigator, and a VQA module. The program generator converts the given question into sequential executable sub-programs; the navigator guides the agent to multiple locations pertinent to the navigation-related sub-programs; and the controller learns to select relevant observations along its path. These observations are then fed to the VQA module to predict the answer. We perform detailed analysis for each of the model components and show that our joint model can outperform previous methods and strong baselines by a significant margin.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. SpaMEM: Benchmarking Dynamic Spatial Reasoning via Perception-Memory Integration in Embodied Environments

    cs.CV 2026-04 unverdicted novelty 7.0

    SpaMEM benchmark shows multimodal LLMs succeed at spatial tasks with text histories but sharply fail at long-horizon belief maintenance from raw visual streams alone.

  2. SpaMEM: Benchmarking Dynamic Spatial Reasoning via Perception-Memory Integration in Embodied Environments

    cs.CV 2026-04 conditional novelty 6.0

    SpaMEM is a diagnostic benchmark showing that current vision-language models exhibit a sharp collapse in spatial reasoning when transitioning from text-aided state tracking to purely visual memory in dynamic environments.