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Language2Pose: Natural Language Grounded Pose Forecasting

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arxiv 1907.01108 v2 pith:IAQS4BXM submitted 2019-07-02 cs.CV cs.CL

classification cs.CVcs.CL
keywords languageposeanimationsjointsentencesactionsapproachdata
verification ladder T0 review T1 audit T2 compute T3 formal
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Generating animations from natural language sentences finds its applications in a a number of domains such as movie script visualization, virtual human animation and, robot motion planning. These sentences can describe different kinds of actions, speeds and direction of these actions, and possibly a target destination. The core modeling challenge in this language-to-pose application is how to map linguistic concepts to motion animations. In this paper, we address this multimodal problem by introducing a neural architecture called Joint Language to Pose (or JL2P), which learns a joint embedding of language and pose. This joint embedding space is learned end-to-end using a curriculum learning approach which emphasizes shorter and easier sequences first before moving to longer and harder ones. We evaluate our proposed model on a publicly available corpus of 3D pose data and human-annotated sentences. Both objective metrics and human judgment evaluation confirm that our proposed approach is able to generate more accurate animations and are deemed visually more representative by humans than other data driven approaches.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Motion Generation Review: Exploring Deep Learning for Lifelike Animation with Manifold

    cs.CV 2024-12 conditional novelty 4.0 of 10

    A survey of manifold learning techniques for human motion generation, covering extraction, synthesis, control, and in-betweening methods.

  2. Multimodal Generative AI with Autoregressive LLMs for Human Motion Understanding and Generation: A Way Forward

    cs.CV 2025-05 conditional novelty 3.0 of 10

    A survey paper reviews multimodal generative AI and autoregressive LLMs for text-driven human motion generation, with comparative tables of models, datasets, and metrics.

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