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Provably Efficient Reinforcement Learning with Linear Function Approximation

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arxiv 1907.05388 v2 pith:YCJAW5T2 submitted 2019-07-11 cs.LG math.OCstat.ML

classification cs.LGmath.OCstat.ML
keywords functionlinearapproximationnumberalgorithmefficientlearningpolynomial
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abstract

Modern Reinforcement Learning (RL) is commonly applied to practical problems with an enormous number of states, where function approximation must be deployed to approximate either the value function or the policy. The introduction of function approximation raises a fundamental set of challenges involving computational and statistical efficiency, especially given the need to manage the exploration/exploitation tradeoff. As a result, a core RL question remains open: how can we design provably efficient RL algorithms that incorporate function approximation? This question persists even in a basic setting with linear dynamics and linear rewards, for which only linear function approximation is needed. This paper presents the first provable RL algorithm with both polynomial runtime and polynomial sample complexity in this linear setting, without requiring a "simulator" or additional assumptions. Concretely, we prove that an optimistic modification of Least-Squares Value Iteration (LSVI)---a classical algorithm frequently studied in the linear setting---achieves $\tilde{\mathcal{O}}(\sqrt{d^3H^3T})$ regret, where $d$ is the ambient dimension of feature space, $H$ is the length of each episode, and $T$ is the total number of steps. Importantly, such regret is independent of the number of states and actions.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Bellman-sufficient Information Complexity

    cs.LG 2026-06 unverdicted novelty 7.0 of 10

    When a Bellman-sufficient state and index make the log-penalized upper value and Bellman–Fano ghost lower value close at the same radius, they certify the same interactive information-risk scale.

  2. $\sqrt{n}$-Regret for Learning in Markov Decision Processes with Function Approximation and Low Bellman Rank

    cs.LG 2019-09 accept novelty 7.0 of 10

    The AVE algorithm achieves O~(sqrt(M^2 A H^4 n log^3 |F|)) cumulative regret for episodic MDPs with low Bellman rank and realizable function approximation.

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