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Faster Least Squares Optimization
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We investigate iterative methods with randomized preconditioners for solving overdetermined least-squares problems, where the preconditioners are based on a random embedding of the data matrix. We consider two distinct approaches: the sketch is either computed once (fixed preconditioner), or, the random projection is refreshed at each iteration, i.e., sampled independently of previous ones (varying preconditioners). Although fixed sketching-based preconditioners have received considerable attention in the recent literature, little is known about the performance of refreshed sketches. For a fixed sketch, we characterize the optimal iterative method, that is, the preconditioned conjugate gradient as well as its rate of convergence in terms of the subspace embedding properties of the random embedding. For refreshed sketches, we provide a closed-form formula for the expected error of the iterative Hessian sketch (IHS), a.k.a. preconditioned steepest descent. In contrast to the guarantees and analysis for fixed preconditioners based on subspace embedding properties, our formula is exact and it involves the expected inverse moments of the random projection. Our main technical contribution is to show that this convergence rate is, surprisingly, unimprovable with heavy-ball momentum. Additionally, we construct the locally optimal first-order method whose convergence rate is bounded by that of the IHS. Based on these theoretical and numerical investigations, we do not observe that the additional randomness of refreshed sketches provides a clear advantage over a fixed preconditioner. Therefore, we prescribe PCG as the method of choice along with an optimized sketch size according to our analysis. Our prescribed sketch size yields state-of-the-art computational complexity for solving highly overdetermined linear systems. Lastly, we illustrate the numerical benefits of our algorithms.
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Sequential Least-Squares Estimators with Fast Randomized Sketching for Linear Statistical Models
SLSE-FRS solves least squares through increasingly larger random sketches, reaching exact least-squares accuracy at roughly linear cost.
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